| Gabry75000 vs Jin | 298–324 | 47.91% |
| Gabry75000 vs Law | 170–253 | 40.19% |
| Gabry75000 vs Kazuya | 183–234 | 43.88% |
| Gabry75000 vs King | 163–212 | 43.47% |
| Gabry75000 vs Hwoarang | 135–210 | 39.13% |
| Gabry75000 vs Bryan | 159–184 | 46.36% |
| Gabry75000 vs Eddy | 203–96 | 67.89% |
| Gabry75000 vs Steve | 121–149 | 44.81% |
| Gabry75000 vs Paul | 87–154 | 36.10% |
| Gabry75000 vs Yoshimitsu | 82–98 | 45.56% |
| Gabry75000 vs Heihachi | 69–109 | 38.76% |
| Gabry75000 vs Dragunov | 73–104 | 41.24% |
| Gabry75000 vs Jun | 89–85 | 51.15% |
| Gabry75000 vs Nina | 76–94 | 44.71% |
| Gabry75000 vs Reina | 74–85 | 46.54% |
| Gabry75000 vs Lili | 58–89 | 39.46% |
| Gabry75000 vs Feng | 48–78 | 38.10% |
| Gabry75000 vs Lars | 55–67 | 45.08% |
| Gabry75000 vs Devil Jin | 47–74 | 38.84% |
| Gabry75000 vs Asuka | 47–66 | 41.59% |
| Gabry75000 vs Fahkumram | 47–62 | 43.12% |
| Gabry75000 vs Xiaoyu | 47–49 | 48.96% |
| Gabry75000 vs Azucena | 57–38 | 60.00% |
| Gabry75000 vs Alisa | 39–46 | 45.88% |
| Gabry75000 vs Clive | 28–57 | 32.94% |
| Gabry75000 vs Jack-8 | 46–38 | 54.76% |
| Gabry75000 vs Lee | 30–53 | 36.14% |
| Gabry75000 vs Victor | 42–41 | 50.60% |
| Gabry75000 vs Claudio | 22–40 | 35.48% |
| Gabry75000 vs Anna | 18–43 | 29.51% |
| Gabry75000 vs Leo | 24–35 | 40.68% |
| Gabry75000 vs Lidia | 25–33 | 43.10% |
| Gabry75000 vs Armor King | 28–28 | 50.00% |
| Gabry75000 vs Leroy | 19–34 | 35.85% |
| Gabry75000 vs Raven | 27–23 | 54.00% |
| Gabry75000 vs Kuma | 13–26 | 33.33% |
| Gabry75000 vs Shaheen | 15–13 | 53.57% |
| Gabry75000 vs Zafina | 4–17 | 19.05% |
| Gabry75000 vs Miary Zo | 6–12 | 33.33% |
| Gabry75000 vs Panda | 6–10 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.