| Nissan GTR R34 vs King | 26–20 | 56.52% |
| Nissan GTR R34 vs Jin | 24–21 | 53.33% |
| Nissan GTR R34 vs Reina | 24–15 | 61.54% |
| Nissan GTR R34 vs Kazuya | 15–22 | 40.54% |
| Nissan GTR R34 vs Steve | 19–16 | 54.29% |
| Nissan GTR R34 vs Yoshimitsu | 15–16 | 48.39% |
| Nissan GTR R34 vs Dragunov | 15–15 | 50.00% |
| Nissan GTR R34 vs Bryan | 15–13 | 53.57% |
| Nissan GTR R34 vs Hwoarang | 13–14 | 48.15% |
| Nissan GTR R34 vs Devil Jin | 9–14 | 39.13% |
| Nissan GTR R34 vs Victor | 17–4 | 80.95% |
| Nissan GTR R34 vs Asuka | 11–9 | 55.00% |
| Nissan GTR R34 vs Lili | 9–10 | 47.37% |
| Nissan GTR R34 vs Jun | 10–9 | 52.63% |
| Nissan GTR R34 vs Alisa | 6–12 | 33.33% |
| Nissan GTR R34 vs Law | 9–6 | 60.00% |
| Nissan GTR R34 vs Armor King | 10–3 | 76.92% |
| Nissan GTR R34 vs Xiaoyu | 8–4 | 66.67% |
| Nissan GTR R34 vs Lidia | 8–4 | 66.67% |
| Nissan GTR R34 vs Feng | 7–4 | 63.64% |
| Nissan GTR R34 vs Kuma | 7–4 | 63.64% |
| Nissan GTR R34 vs Leroy | 8–3 | 72.73% |
| Nissan GTR R34 vs Eddy | 7–4 | 63.64% |
| Nissan GTR R34 vs Lee | 6–4 | 60.00% |
| Nissan GTR R34 vs Paul | 8–1 | 88.89% |
| Nissan GTR R34 vs Lars | 4–4 | 50.00% |
| Nissan GTR R34 vs Azucena | 8–0 | 100.00% |
| Nissan GTR R34 vs Clive | 6–2 | 75.00% |
| Nissan GTR R34 vs Heihachi | 3–4 | 42.86% |
| Nissan GTR R34 vs Leo | 4–2 | 66.67% |
| Nissan GTR R34 vs Miary Zo | 2–3 | 40.00% |
| Nissan GTR R34 vs Claudio | 2–2 | 50.00% |
| Nissan GTR R34 vs Raven | 4–0 | 100.00% |
| Nissan GTR R34 vs Jack-8 | 2–0 | 100.00% |
| Nissan GTR R34 vs Nina | 2–0 | 100.00% |
| Nissan GTR R34 vs Fahkumram | 2–0 | 100.00% |
| Nissan GTR R34 vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.