| HolyMessiah vs King | 37–36 | 50.68% |
| HolyMessiah vs Hwoarang | 30–30 | 50.00% |
| HolyMessiah vs Kazuya | 30–29 | 50.85% |
| HolyMessiah vs Bryan | 23–35 | 39.66% |
| HolyMessiah vs Law | 26–26 | 50.00% |
| HolyMessiah vs Lili | 26–15 | 63.41% |
| HolyMessiah vs Jin | 18–18 | 50.00% |
| HolyMessiah vs Dragunov | 19–15 | 55.88% |
| HolyMessiah vs Eddy | 15–19 | 44.12% |
| HolyMessiah vs Heihachi | 20–11 | 64.52% |
| HolyMessiah vs Xiaoyu | 16–14 | 53.33% |
| HolyMessiah vs Reina | 13–17 | 43.33% |
| HolyMessiah vs Victor | 15–15 | 50.00% |
| HolyMessiah vs Jun | 8–19 | 29.63% |
| HolyMessiah vs Raven | 17–10 | 62.96% |
| HolyMessiah vs Yoshimitsu | 10–14 | 41.67% |
| HolyMessiah vs Lars | 9–15 | 37.50% |
| HolyMessiah vs Asuka | 9–14 | 39.13% |
| HolyMessiah vs Paul | 8–13 | 38.10% |
| HolyMessiah vs Steve | 12–9 | 57.14% |
| HolyMessiah vs Lee | 6–12 | 33.33% |
| HolyMessiah vs Lidia | 8–10 | 44.44% |
| HolyMessiah vs Nina | 9–8 | 52.94% |
| HolyMessiah vs Azucena | 9–5 | 64.29% |
| HolyMessiah vs Anna | 4–10 | 28.57% |
| HolyMessiah vs Jack-8 | 8–5 | 61.54% |
| HolyMessiah vs Fahkumram | 5–8 | 38.46% |
| HolyMessiah vs Armor King | 4–9 | 30.77% |
| HolyMessiah vs Leo | 6–6 | 50.00% |
| HolyMessiah vs Claudio | 3–8 | 27.27% |
| HolyMessiah vs Alisa | 3–6 | 33.33% |
| HolyMessiah vs Leroy | 7–2 | 77.78% |
| HolyMessiah vs Devil Jin | 2–6 | 25.00% |
| HolyMessiah vs Panda | 4–4 | 50.00% |
| HolyMessiah vs Clive | 7–1 | 87.50% |
| HolyMessiah vs Shaheen | 4–1 | 80.00% |
| HolyMessiah vs Feng | 0–3 | 0.00% |
| HolyMessiah vs Kuma | 3–0 | 100.00% |
| HolyMessiah vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.