| Forcuto vs Kazuya | 193–166 | 53.76% |
| Forcuto vs Bryan | 154–156 | 49.68% |
| Forcuto vs Jin | 162–144 | 52.94% |
| Forcuto vs Hwoarang | 145–150 | 49.15% |
| Forcuto vs King | 134–147 | 47.69% |
| Forcuto vs Steve | 130–125 | 50.98% |
| Forcuto vs Heihachi | 114–120 | 48.72% |
| Forcuto vs Law | 90–116 | 43.69% |
| Forcuto vs Paul | 96–102 | 48.48% |
| Forcuto vs Yoshimitsu | 98–93 | 51.31% |
| Forcuto vs Clive | 96–95 | 50.26% |
| Forcuto vs Lili | 78–107 | 42.16% |
| Forcuto vs Dragunov | 86–95 | 47.51% |
| Forcuto vs Reina | 74–93 | 44.31% |
| Forcuto vs Devil Jin | 71–65 | 52.21% |
| Forcuto vs Lee | 65–60 | 52.00% |
| Forcuto vs Alisa | 61–47 | 56.48% |
| Forcuto vs Fahkumram | 52–56 | 48.15% |
| Forcuto vs Lars | 45–56 | 44.55% |
| Forcuto vs Xiaoyu | 32–68 | 32.00% |
| Forcuto vs Asuka | 56–44 | 56.00% |
| Forcuto vs Nina | 49–51 | 49.00% |
| Forcuto vs Victor | 43–53 | 44.79% |
| Forcuto vs Azucena | 40–51 | 43.96% |
| Forcuto vs Claudio | 48–42 | 53.33% |
| Forcuto vs Feng | 43–43 | 50.00% |
| Forcuto vs Jun | 47–39 | 54.65% |
| Forcuto vs Lidia | 43–43 | 50.00% |
| Forcuto vs Eddy | 38–31 | 55.07% |
| Forcuto vs Anna | 36–32 | 52.94% |
| Forcuto vs Leo | 26–40 | 39.39% |
| Forcuto vs Jack-8 | 29–36 | 44.62% |
| Forcuto vs Zafina | 27–32 | 45.76% |
| Forcuto vs Raven | 24–26 | 48.00% |
| Forcuto vs Armor King | 22–24 | 47.83% |
| Forcuto vs Leroy | 19–25 | 43.18% |
| Forcuto vs Kuma | 16–20 | 44.44% |
| Forcuto vs Shaheen | 9–19 | 32.14% |
| Forcuto vs Panda | 9–4 | 69.23% |
| Forcuto vs Miary Zo | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.