| Ghost of Kazuya vs Eddy | 16–66 | 19.51% |
| Ghost of Kazuya vs Jin | 31–49 | 38.75% |
| Ghost of Kazuya vs Kazuya | 26–32 | 44.83% |
| Ghost of Kazuya vs Reina | 22–30 | 42.31% |
| Ghost of Kazuya vs King | 13–32 | 28.89% |
| Ghost of Kazuya vs Hwoarang | 16–26 | 38.10% |
| Ghost of Kazuya vs Law | 14–23 | 37.84% |
| Ghost of Kazuya vs Jun | 17–19 | 47.22% |
| Ghost of Kazuya vs Lee | 11–24 | 31.43% |
| Ghost of Kazuya vs Steve | 14–20 | 41.18% |
| Ghost of Kazuya vs Yoshimitsu | 11–20 | 35.48% |
| Ghost of Kazuya vs Paul | 12–18 | 40.00% |
| Ghost of Kazuya vs Azucena | 12–17 | 41.38% |
| Ghost of Kazuya vs Bryan | 12–12 | 50.00% |
| Ghost of Kazuya vs Devil Jin | 9–14 | 39.13% |
| Ghost of Kazuya vs Lili | 5–18 | 21.74% |
| Ghost of Kazuya vs Xiaoyu | 7–14 | 33.33% |
| Ghost of Kazuya vs Nina | 6–15 | 28.57% |
| Ghost of Kazuya vs Asuka | 7–12 | 36.84% |
| Ghost of Kazuya vs Dragunov | 7–9 | 43.75% |
| Ghost of Kazuya vs Alisa | 4–12 | 25.00% |
| Ghost of Kazuya vs Victor | 5–11 | 31.25% |
| Ghost of Kazuya vs Feng | 5–9 | 35.71% |
| Ghost of Kazuya vs Leo | 5–9 | 35.71% |
| Ghost of Kazuya vs Lars | 7–7 | 50.00% |
| Ghost of Kazuya vs Shaheen | 3–8 | 27.27% |
| Ghost of Kazuya vs Claudio | 2–8 | 20.00% |
| Ghost of Kazuya vs Zafina | 1–8 | 11.11% |
| Ghost of Kazuya vs Leroy | 6–1 | 85.71% |
| Ghost of Kazuya vs Raven | 2–5 | 28.57% |
| Ghost of Kazuya vs Lidia | 2–4 | 33.33% |
| Ghost of Kazuya vs Kuma | 0–4 | 0.00% |
| Ghost of Kazuya vs Fahkumram | 3–1 | 75.00% |
| Ghost of Kazuya vs Jack-8 | 0–3 | 0.00% |
| Ghost of Kazuya vs Heihachi | 2–1 | 66.67% |
| Ghost of Kazuya vs Clive | 2–0 | 100.00% |
| Ghost of Kazuya vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.