| Bmo-ConsoleRig vs King | 18–20 | 47.37% |
| Bmo-ConsoleRig vs Steve | 18–17 | 51.43% |
| Bmo-ConsoleRig vs Asuka | 11–15 | 42.31% |
| Bmo-ConsoleRig vs Reina | 11–13 | 45.83% |
| Bmo-ConsoleRig vs Hwoarang | 14–9 | 60.87% |
| Bmo-ConsoleRig vs Dragunov | 6–17 | 26.09% |
| Bmo-ConsoleRig vs Bryan | 7–15 | 31.82% |
| Bmo-ConsoleRig vs Kazuya | 8–14 | 36.36% |
| Bmo-ConsoleRig vs Heihachi | 7–15 | 31.82% |
| Bmo-ConsoleRig vs Azucena | 6–11 | 35.29% |
| Bmo-ConsoleRig vs Eddy | 5–11 | 31.25% |
| Bmo-ConsoleRig vs Fahkumram | 5–11 | 31.25% |
| Bmo-ConsoleRig vs Armor King | 5–11 | 31.25% |
| Bmo-ConsoleRig vs Leroy | 6–8 | 42.86% |
| Bmo-ConsoleRig vs Law | 4–9 | 30.77% |
| Bmo-ConsoleRig vs Victor | 3–10 | 23.08% |
| Bmo-ConsoleRig vs Yoshimitsu | 2–10 | 16.67% |
| Bmo-ConsoleRig vs Paul | 5–6 | 45.45% |
| Bmo-ConsoleRig vs Lidia | 7–4 | 63.64% |
| Bmo-ConsoleRig vs Xiaoyu | 5–5 | 50.00% |
| Bmo-ConsoleRig vs Jin | 4–6 | 40.00% |
| Bmo-ConsoleRig vs Lee | 3–6 | 33.33% |
| Bmo-ConsoleRig vs Jun | 2–7 | 22.22% |
| Bmo-ConsoleRig vs Lili | 4–4 | 50.00% |
| Bmo-ConsoleRig vs Nina | 4–4 | 50.00% |
| Bmo-ConsoleRig vs Lars | 2–5 | 28.57% |
| Bmo-ConsoleRig vs Anna | 1–6 | 14.29% |
| Bmo-ConsoleRig vs Jack-8 | 2–4 | 33.33% |
| Bmo-ConsoleRig vs Alisa | 4–2 | 66.67% |
| Bmo-ConsoleRig vs Clive | 4–2 | 66.67% |
| Bmo-ConsoleRig vs Devil Jin | 2–3 | 40.00% |
| Bmo-ConsoleRig vs Leo | 2–2 | 50.00% |
| Bmo-ConsoleRig vs Shaheen | 2–2 | 50.00% |
| Bmo-ConsoleRig vs Miary Zo | 3–1 | 75.00% |
| Bmo-ConsoleRig vs Panda | 1–2 | 33.33% |
| Bmo-ConsoleRig vs Raven | 2–1 | 66.67% |
| Bmo-ConsoleRig vs Claudio | 1–0 | 100.00% |
| Bmo-ConsoleRig vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.