| PerfectPoodle vs Jin | 77–100 | 43.50% |
| PerfectPoodle vs Kazuya | 75–69 | 52.08% |
| PerfectPoodle vs Heihachi | 54–67 | 44.63% |
| PerfectPoodle vs King | 57–56 | 50.44% |
| PerfectPoodle vs Bryan | 57–53 | 51.82% |
| PerfectPoodle vs Reina | 58–48–1 | 54.72% |
| PerfectPoodle vs Hwoarang | 49–48 | 50.52% |
| PerfectPoodle vs Paul | 44–43 | 50.57% |
| PerfectPoodle vs Steve | 34–46 | 42.50% |
| PerfectPoodle vs Asuka | 24–53 | 31.17% |
| PerfectPoodle vs Law | 38–38 | 50.00% |
| PerfectPoodle vs Eddy | 22–53 | 29.33% |
| PerfectPoodle vs Jun | 31–43 | 41.89% |
| PerfectPoodle vs Dragunov | 25–43 | 36.76% |
| PerfectPoodle vs Lili | 30–33 | 47.62% |
| PerfectPoodle vs Yoshimitsu | 24–36 | 40.00% |
| PerfectPoodle vs Victor | 22–33 | 40.00% |
| PerfectPoodle vs Lidia | 13–41 | 24.07% |
| PerfectPoodle vs Feng | 16–35 | 31.37% |
| PerfectPoodle vs Xiaoyu | 25–23 | 52.08% |
| PerfectPoodle vs Lars | 18–29 | 38.30% |
| PerfectPoodle vs Devil Jin | 20–26 | 43.48% |
| PerfectPoodle vs Nina | 22–24 | 47.83% |
| PerfectPoodle vs Lee | 21–17 | 55.26% |
| PerfectPoodle vs Alisa | 11–21 | 34.38% |
| PerfectPoodle vs Leroy | 15–17 | 46.88% |
| PerfectPoodle vs Clive | 17–15 | 53.12% |
| PerfectPoodle vs Jack-8 | 16–13 | 55.17% |
| PerfectPoodle vs Azucena | 11–17 | 39.29% |
| PerfectPoodle vs Leo | 18–9 | 66.67% |
| PerfectPoodle vs Raven | 10–16 | 38.46% |
| PerfectPoodle vs Claudio | 5–13 | 27.78% |
| PerfectPoodle vs Shaheen | 4–12 | 25.00% |
| PerfectPoodle vs Zafina | 7–7 | 50.00% |
| PerfectPoodle vs Kuma | 1–5 | 16.67% |
| PerfectPoodle vs Anna | 0–6 | 0.00% |
| PerfectPoodle vs Fahkumram | 2–2 | 50.00% |
| PerfectPoodle vs Panda | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.