| Multicursed vs Jin | 61–53 | 53.51% |
| Multicursed vs Kazuya | 64–49 | 56.64% |
| Multicursed vs King | 62–47 | 56.88% |
| Multicursed vs Heihachi | 53–43 | 55.21% |
| Multicursed vs Bryan | 38–49 | 43.68% |
| Multicursed vs Steve | 51–31 | 62.20% |
| Multicursed vs Reina | 35–41 | 46.05% |
| Multicursed vs Lidia | 36–30 | 54.55% |
| Multicursed vs Hwoarang | 39–25 | 60.94% |
| Multicursed vs Armor King | 19–36 | 34.55% |
| Multicursed vs Law | 26–27 | 49.06% |
| Multicursed vs Lili | 27–23 | 54.00% |
| Multicursed vs Clive | 27–20 | 57.45% |
| Multicursed vs Paul | 25–21 | 54.35% |
| Multicursed vs Nina | 27–19 | 58.70% |
| Multicursed vs Yoshimitsu | 25–20 | 55.56% |
| Multicursed vs Eddy | 24–20 | 54.55% |
| Multicursed vs Asuka | 26–17 | 60.47% |
| Multicursed vs Azucena | 31–12 | 72.09% |
| Multicursed vs Dragunov | 19–17 | 52.78% |
| Multicursed vs Lee | 17–16 | 51.52% |
| Multicursed vs Devil Jin | 21–11 | 65.62% |
| Multicursed vs Victor | 16–16 | 50.00% |
| Multicursed vs Fahkumram | 13–19 | 40.62% |
| Multicursed vs Jun | 13–15 | 46.43% |
| Multicursed vs Jack-8 | 13–10 | 56.52% |
| Multicursed vs Alisa | 14–9 | 60.87% |
| Multicursed vs Claudio | 10–8 | 55.56% |
| Multicursed vs Feng | 11–6 | 64.71% |
| Multicursed vs Lars | 9–7 | 56.25% |
| Multicursed vs Kuma | 6–8 | 42.86% |
| Multicursed vs Raven | 8–6 | 57.14% |
| Multicursed vs Anna | 10–4 | 71.43% |
| Multicursed vs Leo | 6–7 | 46.15% |
| Multicursed vs Leroy | 7–6 | 53.85% |
| Multicursed vs Zafina | 5–6 | 45.45% |
| Multicursed vs Xiaoyu | 4–4 | 50.00% |
| Multicursed vs Panda | 4–3 | 57.14% |
| Multicursed vs Shaheen | 4–1 | 80.00% |
| Multicursed vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.