| Machobishi vs Kazuya | 154–105 | 59.46% |
| Machobishi vs Jin | 129–113 | 53.31% |
| Machobishi vs King | 94–103 | 47.72% |
| Machobishi vs Bryan | 87–106 | 45.08% |
| Machobishi vs Law | 90–76 | 54.22% |
| Machobishi vs Heihachi | 91–70 | 56.52% |
| Machobishi vs Steve | 100–60 | 62.50% |
| Machobishi vs Reina | 76–84 | 47.50% |
| Machobishi vs Eddy | 75–65 | 53.57% |
| Machobishi vs Paul | 65–68 | 48.87% |
| Machobishi vs Hwoarang | 77–52 | 59.69% |
| Machobishi vs Yoshimitsu | 74–52 | 58.73% |
| Machobishi vs Dragunov | 63–57 | 52.50% |
| Machobishi vs Victor | 50–58 | 46.30% |
| Machobishi vs Clive | 47–61 | 43.52% |
| Machobishi vs Azucena | 51–56 | 47.66% |
| Machobishi vs Devil Jin | 56–48 | 53.85% |
| Machobishi vs Lars | 50–50 | 50.00% |
| Machobishi vs Lidia | 51–48 | 51.52% |
| Machobishi vs Lee | 65–33 | 66.33% |
| Machobishi vs Lili | 37–57–1 | 39.36% |
| Machobishi vs Asuka | 44–41 | 51.76% |
| Machobishi vs Jun | 38–45 | 45.78% |
| Machobishi vs Feng | 37–44 | 45.68% |
| Machobishi vs Leo | 32–48 | 40.00% |
| Machobishi vs Raven | 39–38 | 50.65% |
| Machobishi vs Jack-8 | 40–36 | 52.63% |
| Machobishi vs Fahkumram | 50–26 | 65.79% |
| Machobishi vs Alisa | 34–41 | 45.33% |
| Machobishi vs Leroy | 47–20 | 70.15% |
| Machobishi vs Xiaoyu | 36–23 | 61.02% |
| Machobishi vs Claudio | 23–30 | 43.40% |
| Machobishi vs Kuma | 16–32 | 33.33% |
| Machobishi vs Nina | 16–27 | 37.21% |
| Machobishi vs Shaheen | 20–11 | 64.52% |
| Machobishi vs Zafina | 16–9 | 64.00% |
| Machobishi vs Anna | 17–8 | 68.00% |
| Machobishi vs Armor King | 12–10 | 54.55% |
| Machobishi vs Panda | 4–7 | 36.36% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.