Name history
| Runabayo | |
| Meowwww | |
| Lan :3 | |
| Runabayo :3 | |
| JoeCrush :3 | |
| Joecrush :3 | |
| Landon | |
| @Lannytehe | |
| Landon :3 | |
| Renn | |
| Rengekko_ | |
| JoeCrush Simp | |
| Rengekko |
| Runabayo vs King | 37–42 | 46.84% |
| Runabayo vs Kazuya | 36–40 | 47.37% |
| Runabayo vs Reina | 43–28 | 60.56% |
| Runabayo vs Law | 38–24 | 61.29% |
| Runabayo vs Jin | 25–32 | 43.86% |
| Runabayo vs Lili | 33–21 | 61.11% |
| Runabayo vs Steve | 26–18 | 59.09% |
| Runabayo vs Jun | 24–16 | 60.00% |
| Runabayo vs Lars | 11–26 | 29.73% |
| Runabayo vs Dragunov | 21–15 | 58.33% |
| Runabayo vs Bryan | 13–22 | 37.14% |
| Runabayo vs Asuka | 15–19 | 44.12% |
| Runabayo vs Devil Jin | 21–13 | 61.76% |
| Runabayo vs Yoshimitsu | 22–10 | 68.75% |
| Runabayo vs Hwoarang | 17–14 | 54.84% |
| Runabayo vs Azucena | 8–16 | 33.33% |
| Runabayo vs Paul | 9–14 | 39.13% |
| Runabayo vs Feng | 11–12 | 47.83% |
| Runabayo vs Lee | 9–14 | 39.13% |
| Runabayo vs Claudio | 12–9 | 57.14% |
| Runabayo vs Leroy | 15–6 | 71.43% |
| Runabayo vs Victor | 10–10 | 50.00% |
| Runabayo vs Heihachi | 6–14 | 30.00% |
| Runabayo vs Jack-8 | 10–9 | 52.63% |
| Runabayo vs Nina | 10–9 | 52.63% |
| Runabayo vs Leo | 7–10 | 41.18% |
| Runabayo vs Alisa | 5–11 | 31.25% |
| Runabayo vs Eddy | 6–10 | 37.50% |
| Runabayo vs Lidia | 5–11 | 31.25% |
| Runabayo vs Zafina | 6–7 | 46.15% |
| Runabayo vs Raven | 8–2 | 80.00% |
| Runabayo vs Clive | 3–7 | 30.00% |
| Runabayo vs Xiaoyu | 5–4 | 55.56% |
| Runabayo vs Kuma | 3–3 | 50.00% |
| Runabayo vs Anna | 2–3 | 40.00% |
| Runabayo vs Panda | 2–2 | 50.00% |
| Runabayo vs Shaheen | 0–3 | 0.00% |
| Runabayo vs Miary Zo | 3–0 | 100.00% |
| Runabayo vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.