| esk/kagomegu vs Hwoarang | 45–15 | 75.00% |
| esk/kagomegu vs Kazuya | 40–18 | 68.97% |
| esk/kagomegu vs Dragunov | 48–10 | 82.76% |
| esk/kagomegu vs Bryan | 47–10 | 82.46% |
| esk/kagomegu vs Jin | 34–16 | 68.00% |
| esk/kagomegu vs King | 33–15 | 68.75% |
| esk/kagomegu vs Paul | 38–9 | 80.85% |
| esk/kagomegu vs Reina | 30–13 | 69.77% |
| esk/kagomegu vs Feng | 24–14 | 63.16% |
| esk/kagomegu vs Victor | 22–15 | 59.46% |
| esk/kagomegu vs Lili | 34–2 | 94.44% |
| esk/kagomegu vs Jun | 27–5 | 84.38% |
| esk/kagomegu vs Heihachi | 18–11 | 62.07% |
| esk/kagomegu vs Jack-8 | 15–12 | 55.56% |
| esk/kagomegu vs Law | 18–8 | 69.23% |
| esk/kagomegu vs Devil Jin | 16–10 | 61.54% |
| esk/kagomegu vs Yoshimitsu | 17–8 | 68.00% |
| esk/kagomegu vs Alisa | 20–5 | 80.00% |
| esk/kagomegu vs Nina | 20–5 | 80.00% |
| esk/kagomegu vs Clive | 15–10 | 60.00% |
| esk/kagomegu vs Asuka | 20–4 | 83.33% |
| esk/kagomegu vs Xiaoyu | 17–5 | 77.27% |
| esk/kagomegu vs Steve | 20–2 | 90.91% |
| esk/kagomegu vs Lars | 13–9 | 59.09% |
| esk/kagomegu vs Leroy | 18–4 | 81.82% |
| esk/kagomegu vs Azucena | 18–2 | 90.00% |
| esk/kagomegu vs Lidia | 13–6 | 68.42% |
| esk/kagomegu vs Eddy | 12–6 | 66.67% |
| esk/kagomegu vs Claudio | 12–5 | 70.59% |
| esk/kagomegu vs Shaheen | 14–3 | 82.35% |
| esk/kagomegu vs Lee | 13–4 | 76.47% |
| esk/kagomegu vs Leo | 11–4 | 73.33% |
| esk/kagomegu vs Raven | 7–4 | 63.64% |
| esk/kagomegu vs Kuma | 7–1 | 87.50% |
| esk/kagomegu vs Zafina | 6–1 | 85.71% |
| esk/kagomegu vs Anna | 4–2 | 66.67% |
| esk/kagomegu vs Panda | 3–2 | 60.00% |
| esk/kagomegu vs Fahkumram | 3–0 | 100.00% |
| esk/kagomegu vs Armor King | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.