| RalleZor vs Bryan | 244–221 | 52.47% |
| RalleZor vs Kazuya | 255–199 | 56.17% |
| RalleZor vs Jin | 211–206 | 50.60% |
| RalleZor vs Yoshimitsu | 193–154 | 55.62% |
| RalleZor vs Hwoarang | 173–164 | 51.34% |
| RalleZor vs Paul | 165–160 | 50.77% |
| RalleZor vs Heihachi | 170–140 | 54.84% |
| RalleZor vs Dragunov | 171–138 | 55.34% |
| RalleZor vs King | 168–133 | 55.81% |
| RalleZor vs Steve | 148–150 | 49.66% |
| RalleZor vs Reina | 153–144 | 51.52% |
| RalleZor vs Lee | 162–121 | 57.24% |
| RalleZor vs Devil Jin | 129–149 | 46.40% |
| RalleZor vs Law | 136–108 | 55.74% |
| RalleZor vs Lars | 118–122 | 49.17% |
| RalleZor vs Lili | 103–108 | 48.82% |
| RalleZor vs Jun | 85–83 | 50.60% |
| RalleZor vs Azucena | 79–89 | 47.02% |
| RalleZor vs Xiaoyu | 103–62 | 62.42% |
| RalleZor vs Leroy | 71–92 | 43.56% |
| RalleZor vs Feng | 103–53 | 66.03% |
| RalleZor vs Asuka | 86–64 | 57.33% |
| RalleZor vs Nina | 74–76 | 49.33% |
| RalleZor vs Raven | 91–59 | 60.67% |
| RalleZor vs Zafina | 78–69 | 53.06% |
| RalleZor vs Claudio | 63–74 | 45.99% |
| RalleZor vs Lidia | 52–82 | 38.81% |
| RalleZor vs Alisa | 82–50 | 62.12% |
| RalleZor vs Jack-8 | 61–66 | 48.03% |
| RalleZor vs Leo | 64–63 | 50.39% |
| RalleZor vs Anna | 56–69 | 44.80% |
| RalleZor vs Armor King | 69–52 | 57.02% |
| RalleZor vs Eddy | 52–57 | 47.71% |
| RalleZor vs Kuma | 43–50 | 46.24% |
| RalleZor vs Shaheen | 45–43 | 51.14% |
| RalleZor vs Clive | 19–48 | 28.36% |
| RalleZor vs Fahkumram | 20–46 | 30.30% |
| RalleZor vs Victor | 32–31 | 50.79% |
| RalleZor vs Panda | 27–17 | 61.36% |
| RalleZor vs Miary Zo | 7–9 | 43.75% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.