| Daylight_Laz vs Kazuya | 80–94 | 45.98% |
| Daylight_Laz vs King | 68–101 | 40.24% |
| Daylight_Laz vs Bryan | 72–82 | 46.75% |
| Daylight_Laz vs Jin | 81–67 | 54.73% |
| Daylight_Laz vs Law | 70–58 | 54.69% |
| Daylight_Laz vs Hwoarang | 49–71 | 40.83% |
| Daylight_Laz vs Steve | 73–47 | 60.83% |
| Daylight_Laz vs Reina | 50–60 | 45.45% |
| Daylight_Laz vs Heihachi | 45–64 | 41.28% |
| Daylight_Laz vs Azucena | 46–58 | 44.23% |
| Daylight_Laz vs Asuka | 44–55 | 44.44% |
| Daylight_Laz vs Fahkumram | 43–54 | 44.33% |
| Daylight_Laz vs Paul | 28–67 | 29.47% |
| Daylight_Laz vs Clive | 38–54 | 41.30% |
| Daylight_Laz vs Lili | 35–51 | 40.70% |
| Daylight_Laz vs Eddy | 48–36 | 57.14% |
| Daylight_Laz vs Lars | 38–41 | 48.10% |
| Daylight_Laz vs Yoshimitsu | 42–34 | 55.26% |
| Daylight_Laz vs Jun | 31–36 | 46.27% |
| Daylight_Laz vs Dragunov | 31–35 | 46.97% |
| Daylight_Laz vs Devil Jin | 26–38 | 40.62% |
| Daylight_Laz vs Nina | 26–36 | 41.94% |
| Daylight_Laz vs Lee | 32–29 | 52.46% |
| Daylight_Laz vs Victor | 26–33 | 44.07% |
| Daylight_Laz vs Xiaoyu | 19–27 | 41.30% |
| Daylight_Laz vs Lidia | 23–23 | 50.00% |
| Daylight_Laz vs Leo | 21–22 | 48.84% |
| Daylight_Laz vs Alisa | 16–27 | 37.21% |
| Daylight_Laz vs Feng | 19–19 | 50.00% |
| Daylight_Laz vs Jack-8 | 16–17 | 48.48% |
| Daylight_Laz vs Leroy | 15–17 | 46.88% |
| Daylight_Laz vs Raven | 16–16 | 50.00% |
| Daylight_Laz vs Anna | 12–15 | 44.44% |
| Daylight_Laz vs Claudio | 10–12 | 45.45% |
| Daylight_Laz vs Kuma | 11–10 | 52.38% |
| Daylight_Laz vs Armor King | 5–9 | 35.71% |
| Daylight_Laz vs Panda | 2–10 | 16.67% |
| Daylight_Laz vs Zafina | 6–5 | 54.55% |
| Daylight_Laz vs Miary Zo | 6–5 | 54.55% |
| Daylight_Laz vs Shaheen | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.