Name history
cthfsaqwe | |
福田吉兆 | |
我意宙/ YouTube | |
平本/ミラー装備中… | |
htvc3i8oplkswx3 | |
スペシャルスタイル縛り | |
スペシャルスタイル/縛り | |
SPECIAL/style | |
スペシャルスタイルはゴミだ | |
スペシャルスタイルはゴミ | |
スペシャルスタイルガチ勢 | |
センドー/スペシャルスタイル | |
センドー | |
第ゼロ拳/YouTube | |
さあいこーか | |
ザ·ファースト鉄拳 | |
戻れ!センドーが狙ってくるぞ! | |
ヤマザキ (ミラー装備中) | |
外道 (ミラー装備中) |
cthfsaqwe vs Paul | 43–14 | 75.44% |
cthfsaqwe vs Hwoarang | 39–17 | 69.64% |
cthfsaqwe vs Jin | 44–12 | 78.57% |
cthfsaqwe vs Bryan | 37–9 | 80.43% |
cthfsaqwe vs Dragunov | 26–19 | 57.78% |
cthfsaqwe vs King | 34–10 | 77.27% |
cthfsaqwe vs Reina | 35–8 | 81.40% |
cthfsaqwe vs Steve | 22–18 | 55.00% |
cthfsaqwe vs Lars | 27–8 | 77.14% |
cthfsaqwe vs Kazuya | 25–9 | 73.53% |
cthfsaqwe vs Jack-8 | 20–12 | 62.50% |
cthfsaqwe vs Asuka | 22–10 | 68.75% |
cthfsaqwe vs Lidia | 19–10 | 65.52% |
cthfsaqwe vs Eddy | 19–8–1 | 70.37% |
cthfsaqwe vs Nina | 18–9 | 66.67% |
cthfsaqwe vs Leroy | 18–9 | 66.67% |
cthfsaqwe vs Law | 19–7 | 73.08% |
cthfsaqwe vs Victor | 19–6 | 76.00% |
cthfsaqwe vs Feng | 15–9 | 62.50% |
cthfsaqwe vs Jun | 14–8 | 63.64% |
cthfsaqwe vs Claudio | 13–8 | 61.90% |
cthfsaqwe vs Xiaoyu | 13–7 | 65.00% |
cthfsaqwe vs Alisa | 15–5 | 75.00% |
cthfsaqwe vs Azucena | 11–8 | 57.89% |
cthfsaqwe vs Yoshimitsu | 8–8 | 50.00% |
cthfsaqwe vs Lili | 11–5 | 68.75% |
cthfsaqwe vs Leo | 7–9 | 43.75% |
cthfsaqwe vs Devil Jin | 12–3 | 80.00% |
cthfsaqwe vs Lee | 9–4 | 69.23% |
cthfsaqwe vs Panda | 2–5 | 28.57% |
cthfsaqwe vs Raven | 4–3 | 57.14% |
cthfsaqwe vs Shaheen | 3–3 | 50.00% |
cthfsaqwe vs Zafina | 4–2 | 66.67% |
cthfsaqwe vs Heihachi | 5–1 | 83.33% |
cthfsaqwe vs Kuma | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.