| TekChamp152 vs Hwoarang | 204–142 | 58.96% |
| TekChamp152 vs Bryan | 171–140 | 54.98% |
| TekChamp152 vs King | 131–127 | 50.78% |
| TekChamp152 vs Jin | 146–111–1 | 56.81% |
| TekChamp152 vs Kazuya | 121–135 | 47.27% |
| TekChamp152 vs Steve | 138–107 | 56.33% |
| TekChamp152 vs Dragunov | 101–123 | 45.09% |
| TekChamp152 vs Heihachi | 113–103 | 52.31% |
| TekChamp152 vs Devil Jin | 86–95 | 47.51% |
| TekChamp152 vs Paul | 81–95 | 46.02% |
| TekChamp152 vs Law | 83–85 | 49.40% |
| TekChamp152 vs Reina | 88–74 | 54.32% |
| TekChamp152 vs Lars | 95–63 | 60.13% |
| TekChamp152 vs Yoshimitsu | 78–76 | 50.65% |
| TekChamp152 vs Lee | 71–69 | 50.71% |
| TekChamp152 vs Lili | 87–50 | 63.50% |
| TekChamp152 vs Azucena | 62–63 | 49.60% |
| TekChamp152 vs Asuka | 78–43 | 64.46% |
| TekChamp152 vs Feng | 65–54 | 54.62% |
| TekChamp152 vs Clive | 59–45 | 56.73% |
| TekChamp152 vs Xiaoyu | 58–42 | 58.00% |
| TekChamp152 vs Nina | 51–43 | 54.26% |
| TekChamp152 vs Raven | 50–41 | 54.95% |
| TekChamp152 vs Jun | 48–41 | 53.93% |
| TekChamp152 vs Leo | 42–45 | 48.28% |
| TekChamp152 vs Alisa | 41–44 | 48.24% |
| TekChamp152 vs Anna | 48–36 | 57.14% |
| TekChamp152 vs Lidia | 45–35 | 56.25% |
| TekChamp152 vs Jack-8 | 36–41 | 46.75% |
| TekChamp152 vs Eddy | 49–28 | 63.64% |
| TekChamp152 vs Zafina | 47–28 | 62.67% |
| TekChamp152 vs Victor | 34–33 | 50.75% |
| TekChamp152 vs Fahkumram | 32–35 | 47.76% |
| TekChamp152 vs Armor King | 39–26 | 60.00% |
| TekChamp152 vs Claudio | 28–29 | 49.12% |
| TekChamp152 vs Shaheen | 20–30 | 40.00% |
| TekChamp152 vs Leroy | 24–25 | 48.98% |
| TekChamp152 vs Kuma | 18–12 | 60.00% |
| TekChamp152 vs Panda | 6–9 | 40.00% |
| TekChamp152 vs Miary Zo | 8–4 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.