| AEIOUsician vs Bryan | 118–46 | 71.95% |
| AEIOUsician vs Jin | 84–65 | 56.38% |
| AEIOUsician vs Dragunov | 85–64 | 57.05% |
| AEIOUsician vs Kazuya | 78–55 | 58.65% |
| AEIOUsician vs King | 74–49 | 60.16% |
| AEIOUsician vs Law | 68–45 | 60.18% |
| AEIOUsician vs Hwoarang | 57–36 | 61.29% |
| AEIOUsician vs Steve | 53–29 | 64.63% |
| AEIOUsician vs Heihachi | 47–34 | 58.02% |
| AEIOUsician vs Paul | 49–30 | 62.03% |
| AEIOUsician vs Reina | 43–31 | 58.11% |
| AEIOUsician vs Clive | 40–29 | 57.97% |
| AEIOUsician vs Devil Jin | 41–24 | 63.08% |
| AEIOUsician vs Lars | 36–25 | 59.02% |
| AEIOUsician vs Eddy | 36–24 | 60.00% |
| AEIOUsician vs Lili | 42–17 | 71.19% |
| AEIOUsician vs Xiaoyu | 42–14 | 75.00% |
| AEIOUsician vs Victor | 32–24 | 57.14% |
| AEIOUsician vs Yoshimitsu | 32–20 | 61.54% |
| AEIOUsician vs Armor King | 28–23 | 54.90% |
| AEIOUsician vs Asuka | 23–25 | 47.92% |
| AEIOUsician vs Nina | 26–16 | 61.90% |
| AEIOUsician vs Claudio | 19–19 | 50.00% |
| AEIOUsician vs Lidia | 21–16 | 56.76% |
| AEIOUsician vs Leo | 25–11 | 69.44% |
| AEIOUsician vs Lee | 16–20 | 44.44% |
| AEIOUsician vs Feng | 18–16 | 52.94% |
| AEIOUsician vs Alisa | 24–10 | 70.59% |
| AEIOUsician vs Jun | 23–10 | 69.70% |
| AEIOUsician vs Azucena | 20–12 | 62.50% |
| AEIOUsician vs Leroy | 12–15 | 44.44% |
| AEIOUsician vs Raven | 17–7 | 70.83% |
| AEIOUsician vs Anna | 10–14 | 41.67% |
| AEIOUsician vs Jack-8 | 14–9 | 60.87% |
| AEIOUsician vs Fahkumram | 15–7 | 68.18% |
| AEIOUsician vs Miary Zo | 10–11 | 47.62% |
| AEIOUsician vs Shaheen | 10–9 | 52.63% |
| AEIOUsician vs Kuma | 9–10 | 47.37% |
| AEIOUsician vs Panda | 7–9 | 43.75% |
| AEIOUsician vs Zafina | 4–4 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.