| Moto815 vs Kazuya | 3–6 | 33.33% |
| Moto815 vs Bryan | 4–4 | 50.00% |
| Moto815 vs Steve | 5–3 | 62.50% |
| Moto815 vs Claudio | 3–2 | 60.00% |
| Moto815 vs Azucena | 1–4 | 20.00% |
| Moto815 vs King | 1–2 | 33.33% |
| Moto815 vs Hwoarang | 0–3 | 0.00% |
| Moto815 vs Lili | 0–3 | 0.00% |
| Moto815 vs Leroy | 2–1 | 66.67% |
| Moto815 vs Paul | 0–2 | 0.00% |
| Moto815 vs Xiaoyu | 2–0 | 100.00% |
| Moto815 vs Jack-8 | 2–0 | 100.00% |
| Moto815 vs Alisa | 1–1 | 50.00% |
| Moto815 vs Lee | 2–0 | 100.00% |
| Moto815 vs Kuma | 0–2 | 0.00% |
| Moto815 vs Jun | 0–2 | 0.00% |
| Moto815 vs Victor | 2–0 | 100.00% |
| Moto815 vs Eddy | 1–1 | 50.00% |
| Moto815 vs Feng | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.