| Alfamega021 vs Kazuya | 112–120 | 48.28% |
| Alfamega021 vs Jin | 110–81 | 57.59% |
| Alfamega021 vs Reina | 100–90 | 52.63% |
| Alfamega021 vs Bryan | 93–83 | 52.84% |
| Alfamega021 vs King | 93–73 | 56.02% |
| Alfamega021 vs Dragunov | 55–69 | 44.35% |
| Alfamega021 vs Law | 75–48 | 60.98% |
| Alfamega021 vs Hwoarang | 69–50 | 57.98% |
| Alfamega021 vs Azucena | 65–51 | 56.03% |
| Alfamega021 vs Steve | 58–57 | 50.43% |
| Alfamega021 vs Paul | 57–56 | 50.44% |
| Alfamega021 vs Victor | 64–47 | 57.66% |
| Alfamega021 vs Lili | 72–37 | 66.06% |
| Alfamega021 vs Jun | 71–38 | 65.14% |
| Alfamega021 vs Eddy | 51–53 | 49.04% |
| Alfamega021 vs Lars | 55–44 | 55.56% |
| Alfamega021 vs Yoshimitsu | 53–45 | 54.08% |
| Alfamega021 vs Asuka | 53–38 | 58.24% |
| Alfamega021 vs Lee | 37–54 | 40.66% |
| Alfamega021 vs Leo | 48–36 | 57.14% |
| Alfamega021 vs Feng | 47–35 | 57.32% |
| Alfamega021 vs Nina | 40–38 | 51.28% |
| Alfamega021 vs Raven | 41–34 | 54.67% |
| Alfamega021 vs Devil Jin | 39–24 | 61.90% |
| Alfamega021 vs Xiaoyu | 32–29 | 52.46% |
| Alfamega021 vs Lidia | 39–21 | 65.00% |
| Alfamega021 vs Jack-8 | 26–25 | 50.98% |
| Alfamega021 vs Leroy | 19–31 | 38.00% |
| Alfamega021 vs Alisa | 29–17 | 63.04% |
| Alfamega021 vs Shaheen | 18–18 | 50.00% |
| Alfamega021 vs Kuma | 18–16 | 52.94% |
| Alfamega021 vs Heihachi | 17–15 | 53.12% |
| Alfamega021 vs Claudio | 11–18 | 37.93% |
| Alfamega021 vs Zafina | 8–21 | 27.59% |
| Alfamega021 vs Panda | 7–17 | 29.17% |
| Alfamega021 vs Fahkumram | 8–9 | 47.06% |
| Alfamega021 vs Clive | 6–9 | 40.00% |
| Alfamega021 vs Anna | 5–8 | 38.46% |
| Alfamega021 vs Miary Zo | 6–2 | 75.00% |
| Alfamega021 vs Armor King | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.