| FuriousDragonX vs Heihachi | 26–13 | 66.67% |
| FuriousDragonX vs Reina | 24–12 | 66.67% |
| FuriousDragonX vs Kazuya | 26–7 | 78.79% |
| FuriousDragonX vs Hwoarang | 17–13 | 56.67% |
| FuriousDragonX vs King | 19–8 | 70.37% |
| FuriousDragonX vs Bryan | 22–5 | 81.48% |
| FuriousDragonX vs Jin | 16–6 | 72.73% |
| FuriousDragonX vs Armor King | 13–6 | 68.42% |
| FuriousDragonX vs Yoshimitsu | 12–6 | 66.67% |
| FuriousDragonX vs Devil Jin | 6–10 | 37.50% |
| FuriousDragonX vs Paul | 14–0 | 100.00% |
| FuriousDragonX vs Law | 13–1 | 92.86% |
| FuriousDragonX vs Lee | 10–4 | 71.43% |
| FuriousDragonX vs Raven | 9–4 | 69.23% |
| FuriousDragonX vs Xiaoyu | 9–3 | 75.00% |
| FuriousDragonX vs Lili | 8–4 | 66.67% |
| FuriousDragonX vs Nina | 4–8 | 33.33% |
| FuriousDragonX vs Leo | 2–7 | 22.22% |
| FuriousDragonX vs Alisa | 5–4 | 55.56% |
| FuriousDragonX vs Jun | 5–4 | 55.56% |
| FuriousDragonX vs Steve | 6–2 | 75.00% |
| FuriousDragonX vs Lars | 8–0 | 100.00% |
| FuriousDragonX vs Leroy | 5–3 | 62.50% |
| FuriousDragonX vs Victor | 7–1 | 87.50% |
| FuriousDragonX vs Eddy | 7–1 | 87.50% |
| FuriousDragonX vs Azucena | 6–1 | 85.71% |
| FuriousDragonX vs Jack-8 | 6–0 | 100.00% |
| FuriousDragonX vs Claudio | 3–3 | 50.00% |
| FuriousDragonX vs Lidia | 4–2 | 66.67% |
| FuriousDragonX vs Fahkumram | 4–2 | 66.67% |
| FuriousDragonX vs Dragunov | 3–2 | 60.00% |
| FuriousDragonX vs Zafina | 4–1 | 80.00% |
| FuriousDragonX vs Asuka | 4–0 | 100.00% |
| FuriousDragonX vs Kuma | 3–1 | 75.00% |
| FuriousDragonX vs Clive | 4–0 | 100.00% |
| FuriousDragonX vs Feng | 3–0 | 100.00% |
| FuriousDragonX vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.