| KILLBOYXD vs King | 89–81–1 | 52.35% |
| KILLBOYXD vs Jin | 62–85 | 42.18% |
| KILLBOYXD vs Bryan | 71–56 | 55.91% |
| KILLBOYXD vs Kazuya | 63–56 | 52.94% |
| KILLBOYXD vs Reina | 64–55 | 53.78% |
| KILLBOYXD vs Steve | 47–54 | 46.53% |
| KILLBOYXD vs Law | 43–55 | 43.88% |
| KILLBOYXD vs Dragunov | 45–51 | 46.88% |
| KILLBOYXD vs Yoshimitsu | 50–40 | 55.56% |
| KILLBOYXD vs Hwoarang | 40–47 | 45.98% |
| KILLBOYXD vs Lili | 41–45 | 47.67% |
| KILLBOYXD vs Miary Zo | 37–42 | 46.84% |
| KILLBOYXD vs Eddy | 43–31 | 58.11% |
| KILLBOYXD vs Paul | 24–44 | 35.29% |
| KILLBOYXD vs Devil Jin | 26–40 | 39.39% |
| KILLBOYXD vs Feng | 33–33 | 50.00% |
| KILLBOYXD vs Lars | 32–32 | 50.00% |
| KILLBOYXD vs Lee | 36–28 | 56.25% |
| KILLBOYXD vs Jun | 31–32 | 49.21% |
| KILLBOYXD vs Azucena | 31–30 | 50.82% |
| KILLBOYXD vs Asuka | 32–27 | 54.24% |
| KILLBOYXD vs Heihachi | 32–26 | 55.17% |
| KILLBOYXD vs Leo | 27–26 | 50.94% |
| KILLBOYXD vs Raven | 25–27 | 48.08% |
| KILLBOYXD vs Victor | 18–33 | 35.29% |
| KILLBOYXD vs Fahkumram | 24–26 | 48.00% |
| KILLBOYXD vs Xiaoyu | 20–27 | 42.55% |
| KILLBOYXD vs Armor King | 20–26 | 43.48% |
| KILLBOYXD vs Nina | 21–24 | 46.67% |
| KILLBOYXD vs Leroy | 18–14 | 56.25% |
| KILLBOYXD vs Jack-8 | 16–14 | 53.33% |
| KILLBOYXD vs Zafina | 16–13 | 55.17% |
| KILLBOYXD vs Alisa | 12–16 | 42.86% |
| KILLBOYXD vs Shaheen | 17–10 | 62.96% |
| KILLBOYXD vs Kuma | 12–14 | 46.15% |
| KILLBOYXD vs Clive | 12–10 | 54.55% |
| KILLBOYXD vs Anna | 11–11 | 50.00% |
| KILLBOYXD vs Claudio | 12–6 | 66.67% |
| KILLBOYXD vs Lidia | 7–3 | 70.00% |
| KILLBOYXD vs Panda | 5–4 | 55.56% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.