| CleanCashFlow vs Heihachi | 26–26 | 50.00% |
| CleanCashFlow vs King | 21–30 | 41.18% |
| CleanCashFlow vs Steve | 21–28 | 42.86% |
| CleanCashFlow vs Kazuya | 16–22 | 42.11% |
| CleanCashFlow vs Reina | 19–15 | 55.88% |
| CleanCashFlow vs Lidia | 11–21 | 34.38% |
| CleanCashFlow vs Asuka | 16–14 | 53.33% |
| CleanCashFlow vs Lee | 16–13 | 55.17% |
| CleanCashFlow vs Jin | 9–19 | 32.14% |
| CleanCashFlow vs Dragunov | 7–21 | 25.00% |
| CleanCashFlow vs Victor | 13–10 | 56.52% |
| CleanCashFlow vs Yoshimitsu | 13–7 | 65.00% |
| CleanCashFlow vs Lili | 9–11 | 45.00% |
| CleanCashFlow vs Jun | 9–10 | 47.37% |
| CleanCashFlow vs Clive | 5–14 | 26.32% |
| CleanCashFlow vs Law | 7–11 | 38.89% |
| CleanCashFlow vs Bryan | 7–11 | 38.89% |
| CleanCashFlow vs Leo | 10–8 | 55.56% |
| CleanCashFlow vs Lars | 8–9 | 47.06% |
| CleanCashFlow vs Paul | 5–11 | 31.25% |
| CleanCashFlow vs Alisa | 8–8 | 50.00% |
| CleanCashFlow vs Eddy | 10–6 | 62.50% |
| CleanCashFlow vs Xiaoyu | 5–10 | 33.33% |
| CleanCashFlow vs Azucena | 3–11 | 21.43% |
| CleanCashFlow vs Hwoarang | 3–10 | 23.08% |
| CleanCashFlow vs Jack-8 | 7–6 | 53.85% |
| CleanCashFlow vs Devil Jin | 8–4 | 66.67% |
| CleanCashFlow vs Raven | 6–4 | 60.00% |
| CleanCashFlow vs Nina | 6–3 | 66.67% |
| CleanCashFlow vs Panda | 3–6 | 33.33% |
| CleanCashFlow vs Claudio | 4–4 | 50.00% |
| CleanCashFlow vs Shaheen | 3–5 | 37.50% |
| CleanCashFlow vs Feng | 0–7 | 0.00% |
| CleanCashFlow vs Kuma | 4–3 | 57.14% |
| CleanCashFlow vs Zafina | 3–4 | 42.86% |
| CleanCashFlow vs Leroy | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.