| LeiChaobla vs Kazuya | 185–183 | 50.27% |
| LeiChaobla vs Jin | 177–149 | 54.29% |
| LeiChaobla vs Bryan | 134–185 | 42.01% |
| LeiChaobla vs King | 144–114 | 55.81% |
| LeiChaobla vs Dragunov | 118–122 | 49.17% |
| LeiChaobla vs Hwoarang | 121–93 | 56.54% |
| LeiChaobla vs Lili | 104–105 | 49.76% |
| LeiChaobla vs Paul | 98–102–1 | 49.00% |
| LeiChaobla vs Law | 112–85 | 56.85% |
| LeiChaobla vs Steve | 95–95 | 50.00% |
| LeiChaobla vs Reina | 75–104 | 41.90% |
| LeiChaobla vs Lee | 89–76 | 53.94% |
| LeiChaobla vs Devil Jin | 81–74 | 52.26% |
| LeiChaobla vs Heihachi | 64–89 | 41.83% |
| LeiChaobla vs Asuka | 60–91 | 39.74% |
| LeiChaobla vs Armor King | 86–62 | 58.11% |
| LeiChaobla vs Yoshimitsu | 75–69 | 52.08% |
| LeiChaobla vs Fahkumram | 53–73 | 42.06% |
| LeiChaobla vs Lars | 70–53 | 56.91% |
| LeiChaobla vs Azucena | 69–53 | 56.56% |
| LeiChaobla vs Jun | 58–57 | 50.43% |
| LeiChaobla vs Victor | 60–52 | 53.57% |
| LeiChaobla vs Alisa | 48–57 | 45.71% |
| LeiChaobla vs Claudio | 45–56 | 44.55% |
| LeiChaobla vs Anna | 35–66 | 34.65% |
| LeiChaobla vs Nina | 62–38 | 62.00% |
| LeiChaobla vs Xiaoyu | 52–47 | 52.53% |
| LeiChaobla vs Jack-8 | 44–49 | 47.31% |
| LeiChaobla vs Feng | 54–38 | 58.70% |
| LeiChaobla vs Eddy | 30–58 | 34.09% |
| LeiChaobla vs Leo | 27–49 | 35.53% |
| LeiChaobla vs Shaheen | 33–39 | 45.83% |
| LeiChaobla vs Clive | 29–41 | 41.43% |
| LeiChaobla vs Leroy | 43–26 | 62.32% |
| LeiChaobla vs Raven | 27–38 | 41.54% |
| LeiChaobla vs Lidia | 24–36 | 40.00% |
| LeiChaobla vs Zafina | 16–35 | 31.37% |
| LeiChaobla vs Kuma | 22–21 | 51.16% |
| LeiChaobla vs Miary Zo | 15–23 | 39.47% |
| LeiChaobla vs Panda | 6–13 | 31.58% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.