| Cyborgback vs Jin | 156–181 | 46.29% |
| Cyborgback vs Kazuya | 133–152 | 46.67% |
| Cyborgback vs Law | 132–142 | 48.18% |
| Cyborgback vs King | 127–144 | 46.86% |
| Cyborgback vs Hwoarang | 97–130 | 42.73% |
| Cyborgback vs Heihachi | 96–128 | 42.86% |
| Cyborgback vs Steve | 86–92 | 48.31% |
| Cyborgback vs Bryan | 82–95 | 46.33% |
| Cyborgback vs Eddy | 82–60 | 57.75% |
| Cyborgback vs Jun | 64–74 | 46.38% |
| Cyborgback vs Paul | 68–69 | 49.64% |
| Cyborgback vs Yoshimitsu | 61–66 | 48.03% |
| Cyborgback vs Armor King | 59–64 | 47.97% |
| Cyborgback vs Dragunov | 57–55 | 50.89% |
| Cyborgback vs Reina | 58–54 | 51.79% |
| Cyborgback vs Lili | 56–51 | 52.34% |
| Cyborgback vs Nina | 45–59 | 43.27% |
| Cyborgback vs Clive | 30–63 | 32.26% |
| Cyborgback vs Devil Jin | 30–50 | 37.50% |
| Cyborgback vs Anna | 27–53 | 33.75% |
| Cyborgback vs Asuka | 33–44 | 42.86% |
| Cyborgback vs Xiaoyu | 41–34 | 54.67% |
| Cyborgback vs Feng | 28–47 | 37.33% |
| Cyborgback vs Azucena | 33–41 | 44.59% |
| Cyborgback vs Alisa | 25–44 | 36.23% |
| Cyborgback vs Lee | 29–34 | 46.03% |
| Cyborgback vs Miary Zo | 30–33 | 47.62% |
| Cyborgback vs Raven | 23–39 | 37.10% |
| Cyborgback vs Jack-8 | 24–36 | 40.00% |
| Cyborgback vs Lars | 19–37 | 33.93% |
| Cyborgback vs Lidia | 20–33 | 37.74% |
| Cyborgback vs Kuma | 29–20 | 59.18% |
| Cyborgback vs Victor | 15–33 | 31.25% |
| Cyborgback vs Claudio | 23–17 | 57.50% |
| Cyborgback vs Leroy | 12–25 | 32.43% |
| Cyborgback vs Leo | 19–17 | 52.78% |
| Cyborgback vs Shaheen | 11–21 | 34.38% |
| Cyborgback vs Fahkumram | 16–14 | 53.33% |
| Cyborgback vs Zafina | 6–10 | 37.50% |
| Cyborgback vs Panda | 5–2 | 71.43% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.