| TYRESEdaBEAST vs Jin | 74–58 | 56.06% |
| TYRESEdaBEAST vs Reina | 64–64 | 50.00% |
| TYRESEdaBEAST vs Kazuya | 53–63 | 45.69% |
| TYRESEdaBEAST vs King | 54–51 | 51.43% |
| TYRESEdaBEAST vs Bryan | 62–40 | 60.78% |
| TYRESEdaBEAST vs Law | 52–47 | 52.53% |
| TYRESEdaBEAST vs Yoshimitsu | 45–48 | 48.39% |
| TYRESEdaBEAST vs Lee | 33–40 | 45.21% |
| TYRESEdaBEAST vs Hwoarang | 27–42 | 39.13% |
| TYRESEdaBEAST vs Paul | 35–33 | 51.47% |
| TYRESEdaBEAST vs Xiaoyu | 28–32 | 46.67% |
| TYRESEdaBEAST vs Lars | 31–29 | 51.67% |
| TYRESEdaBEAST vs Azucena | 27–31 | 46.55% |
| TYRESEdaBEAST vs Dragunov | 28–29 | 49.12% |
| TYRESEdaBEAST vs Lili | 27–24 | 52.94% |
| TYRESEdaBEAST vs Steve | 26–24 | 52.00% |
| TYRESEdaBEAST vs Devil Jin | 31–18 | 63.27% |
| TYRESEdaBEAST vs Eddy | 18–31 | 36.73% |
| TYRESEdaBEAST vs Asuka | 14–32 | 30.43% |
| TYRESEdaBEAST vs Raven | 28–15 | 65.12% |
| TYRESEdaBEAST vs Leroy | 22–20 | 52.38% |
| TYRESEdaBEAST vs Claudio | 23–16 | 58.97% |
| TYRESEdaBEAST vs Nina | 14–25 | 35.90% |
| TYRESEdaBEAST vs Victor | 15–23 | 39.47% |
| TYRESEdaBEAST vs Alisa | 17–20 | 45.95% |
| TYRESEdaBEAST vs Jun | 12–24 | 33.33% |
| TYRESEdaBEAST vs Kuma | 11–22 | 33.33% |
| TYRESEdaBEAST vs Jack-8 | 11–17 | 39.29% |
| TYRESEdaBEAST vs Heihachi | 16–10 | 61.54% |
| TYRESEdaBEAST vs Lidia | 11–14 | 44.00% |
| TYRESEdaBEAST vs Feng | 11–13 | 45.83% |
| TYRESEdaBEAST vs Leo | 15–9 | 62.50% |
| TYRESEdaBEAST vs Clive | 10–14 | 41.67% |
| TYRESEdaBEAST vs Shaheen | 6–11 | 35.29% |
| TYRESEdaBEAST vs Zafina | 4–13 | 23.53% |
| TYRESEdaBEAST vs Panda | 4–2 | 66.67% |
| TYRESEdaBEAST vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.