| IssaMenace_ vs Reina | 55–63 | 46.61% |
| IssaMenace_ vs Jin | 37–68 | 35.24% |
| IssaMenace_ vs King | 36–59 | 37.89% |
| IssaMenace_ vs Hwoarang | 38–54 | 41.30% |
| IssaMenace_ vs Steve | 33–58 | 36.26% |
| IssaMenace_ vs Bryan | 29–49 | 37.18% |
| IssaMenace_ vs Law | 28–42 | 40.00% |
| IssaMenace_ vs Heihachi | 38–32 | 54.29% |
| IssaMenace_ vs Azucena | 28–31 | 47.46% |
| IssaMenace_ vs Dragunov | 21–33 | 38.89% |
| IssaMenace_ vs Kazuya | 24–29 | 45.28% |
| IssaMenace_ vs Eddy | 8–42 | 16.00% |
| IssaMenace_ vs Yoshimitsu | 20–27 | 42.55% |
| IssaMenace_ vs Jun | 14–32 | 30.43% |
| IssaMenace_ vs Lars | 16–28 | 36.36% |
| IssaMenace_ vs Victor | 17–25 | 40.48% |
| IssaMenace_ vs Asuka | 12–29 | 29.27% |
| IssaMenace_ vs Lili | 16–22 | 42.11% |
| IssaMenace_ vs Lee | 17–21 | 44.74% |
| IssaMenace_ vs Nina | 13–23 | 36.11% |
| IssaMenace_ vs Leo | 16–16 | 50.00% |
| IssaMenace_ vs Xiaoyu | 12–16 | 42.86% |
| IssaMenace_ vs Raven | 10–16 | 38.46% |
| IssaMenace_ vs Leroy | 10–14 | 41.67% |
| IssaMenace_ vs Alisa | 7–16 | 30.43% |
| IssaMenace_ vs Devil Jin | 6–16 | 27.27% |
| IssaMenace_ vs Paul | 5–15 | 25.00% |
| IssaMenace_ vs Jack-8 | 3–17 | 15.00% |
| IssaMenace_ vs Feng | 9–11 | 45.00% |
| IssaMenace_ vs Lidia | 12–7 | 63.16% |
| IssaMenace_ vs Kuma | 5–12 | 29.41% |
| IssaMenace_ vs Zafina | 5–12 | 29.41% |
| IssaMenace_ vs Shaheen | 3–13 | 18.75% |
| IssaMenace_ vs Armor King | 9–7 | 56.25% |
| IssaMenace_ vs Claudio | 4–11 | 26.67% |
| IssaMenace_ vs Clive | 4–7 | 36.36% |
| IssaMenace_ vs Anna | 3–5 | 37.50% |
| IssaMenace_ vs Fahkumram | 4–3 | 57.14% |
| IssaMenace_ vs Panda | 1–4 | 20.00% |
| IssaMenace_ vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.