| SoC | Konggg vs Jin | 39–40 | 49.37% |
| SoC | Konggg vs King | 40–35 | 53.33% |
| SoC | Konggg vs Kazuya | 32–38 | 45.71% |
| SoC | Konggg vs Steve | 48–22 | 68.57% |
| SoC | Konggg vs Bryan | 30–21 | 58.82% |
| SoC | Konggg vs Fahkumram | 30–14 | 68.18% |
| SoC | Konggg vs Reina | 26–14 | 65.00% |
| SoC | Konggg vs Dragunov | 22–15 | 59.46% |
| SoC | Konggg vs Armor King | 21–15 | 58.33% |
| SoC | Konggg vs Heihachi | 16–17 | 48.48% |
| SoC | Konggg vs Victor | 15–13 | 53.57% |
| SoC | Konggg vs Devil Jin | 13–14 | 48.15% |
| SoC | Konggg vs Lili | 13–12 | 52.00% |
| SoC | Konggg vs Claudio | 17–8 | 68.00% |
| SoC | Konggg vs Lee | 15–10 | 60.00% |
| SoC | Konggg vs Miary Zo | 11–14 | 44.00% |
| SoC | Konggg vs Asuka | 9–15 | 37.50% |
| SoC | Konggg vs Lars | 11–13 | 45.83% |
| SoC | Konggg vs Law | 12–11 | 52.17% |
| SoC | Konggg vs Yoshimitsu | 19–4 | 82.61% |
| SoC | Konggg vs Hwoarang | 13–10 | 56.52% |
| SoC | Konggg vs Paul | 11–11 | 50.00% |
| SoC | Konggg vs Eddy | 6–15 | 28.57% |
| SoC | Konggg vs Raven | 9–11 | 45.00% |
| SoC | Konggg vs Jun | 10–9 | 52.63% |
| SoC | Konggg vs Lidia | 10–8 | 55.56% |
| SoC | Konggg vs Jack-8 | 9–6 | 60.00% |
| SoC | Konggg vs Alisa | 8–6 | 57.14% |
| SoC | Konggg vs Xiaoyu | 7–6 | 53.85% |
| SoC | Konggg vs Shaheen | 5–7 | 41.67% |
| SoC | Konggg vs Clive | 7–5 | 58.33% |
| SoC | Konggg vs Feng | 3–7 | 30.00% |
| SoC | Konggg vs Azucena | 7–2 | 77.78% |
| SoC | Konggg vs Leo | 5–2 | 71.43% |
| SoC | Konggg vs Anna | 6–1 | 85.71% |
| SoC | Konggg vs Leroy | 1–3 | 25.00% |
| SoC | Konggg vs Nina | 2–1 | 66.67% |
| SoC | Konggg vs Kuma | 2–1 | 66.67% |
| SoC | Konggg vs Zafina | 2–1 | 66.67% |
| SoC | Konggg vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.