| AWE | LazyBoxer vs Steve | 11–19 | 36.67% |
| AWE | LazyBoxer vs Azucena | 13–11 | 54.17% |
| AWE | LazyBoxer vs King | 7–10 | 41.18% |
| AWE | LazyBoxer vs Clive | 7–9 | 43.75% |
| AWE | LazyBoxer vs Jin | 0–15 | 0.00% |
| AWE | LazyBoxer vs Reina | 4–11 | 26.67% |
| AWE | LazyBoxer vs Hwoarang | 2–12 | 14.29% |
| AWE | LazyBoxer vs Fahkumram | 2–12 | 14.29% |
| AWE | LazyBoxer vs Xiaoyu | 2–11 | 15.38% |
| AWE | LazyBoxer vs Bryan | 5–8 | 38.46% |
| AWE | LazyBoxer vs Lili | 5–8 | 38.46% |
| AWE | LazyBoxer vs Armor King | 4–9 | 30.77% |
| AWE | LazyBoxer vs Law | 3–9 | 25.00% |
| AWE | LazyBoxer vs Dragunov | 4–7 | 36.36% |
| AWE | LazyBoxer vs Lars | 3–7 | 30.00% |
| AWE | LazyBoxer vs Kazuya | 3–6 | 33.33% |
| AWE | LazyBoxer vs Asuka | 2–7 | 22.22% |
| AWE | LazyBoxer vs Leroy | 1–8 | 11.11% |
| AWE | LazyBoxer vs Feng | 4–4 | 50.00% |
| AWE | LazyBoxer vs Eddy | 1–7 | 12.50% |
| AWE | LazyBoxer vs Leo | 4–3 | 57.14% |
| AWE | LazyBoxer vs Alisa | 3–4 | 42.86% |
| AWE | LazyBoxer vs Nina | 3–4 | 42.86% |
| AWE | LazyBoxer vs Victor | 0–7 | 0.00% |
| AWE | LazyBoxer vs Devil Jin | 4–2 | 66.67% |
| AWE | LazyBoxer vs Kuma | 2–4 | 33.33% |
| AWE | LazyBoxer vs Jun | 0–6 | 0.00% |
| AWE | LazyBoxer vs Lidia | 0–6 | 0.00% |
| AWE | LazyBoxer vs Yoshimitsu | 3–2 | 60.00% |
| AWE | LazyBoxer vs Lee | 1–4 | 20.00% |
| AWE | LazyBoxer vs Heihachi | 2–3 | 40.00% |
| AWE | LazyBoxer vs Raven | 0–4 | 0.00% |
| AWE | LazyBoxer vs Paul | 1–2 | 33.33% |
| AWE | LazyBoxer vs Jack-8 | 0–3 | 0.00% |
| AWE | LazyBoxer vs Anna | 1–2 | 33.33% |
| AWE | LazyBoxer vs Miary Zo | 0–2 | 0.00% |
| AWE | LazyBoxer vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.