| ONYX UNSEEN vs King | 33–31 | 51.56% |
| ONYX UNSEEN vs Kazuya | 28–30 | 48.28% |
| ONYX UNSEEN vs Law | 20–28 | 41.67% |
| ONYX UNSEEN vs Jin | 21–26 | 44.68% |
| ONYX UNSEEN vs Steve | 18–19 | 48.65% |
| ONYX UNSEEN vs Eddy | 6–25 | 19.35% |
| ONYX UNSEEN vs Lili | 7–22 | 24.14% |
| ONYX UNSEEN vs Reina | 16–13 | 55.17% |
| ONYX UNSEEN vs Hwoarang | 10–17 | 37.04% |
| ONYX UNSEEN vs Jack-8 | 12–11 | 52.17% |
| ONYX UNSEEN vs Yoshimitsu | 8–14 | 36.36% |
| ONYX UNSEEN vs Azucena | 11–11 | 50.00% |
| ONYX UNSEEN vs Xiaoyu | 6–15 | 28.57% |
| ONYX UNSEEN vs Clive | 3–18 | 14.29% |
| ONYX UNSEEN vs Bryan | 6–14 | 30.00% |
| ONYX UNSEEN vs Nina | 10–10 | 50.00% |
| ONYX UNSEEN vs Dragunov | 4–15 | 21.05% |
| ONYX UNSEEN vs Alisa | 1–17 | 5.56% |
| ONYX UNSEEN vs Jun | 6–12 | 33.33% |
| ONYX UNSEEN vs Armor King | 4–14 | 22.22% |
| ONYX UNSEEN vs Asuka | 4–11 | 26.67% |
| ONYX UNSEEN vs Fahkumram | 5–10 | 33.33% |
| ONYX UNSEEN vs Lars | 4–10 | 28.57% |
| ONYX UNSEEN vs Victor | 6–8 | 42.86% |
| ONYX UNSEEN vs Paul | 3–7 | 30.00% |
| ONYX UNSEEN vs Devil Jin | 4–6 | 40.00% |
| ONYX UNSEEN vs Lidia | 5–3 | 62.50% |
| ONYX UNSEEN vs Claudio | 1–6 | 14.29% |
| ONYX UNSEEN vs Kuma | 4–3 | 57.14% |
| ONYX UNSEEN vs Heihachi | 2–5 | 28.57% |
| ONYX UNSEEN vs Anna | 2–5 | 28.57% |
| ONYX UNSEEN vs Raven | 1–5 | 16.67% |
| ONYX UNSEEN vs Leo | 0–5 | 0.00% |
| ONYX UNSEEN vs Leroy | 0–5 | 0.00% |
| ONYX UNSEEN vs Feng | 1–3 | 25.00% |
| ONYX UNSEEN vs Zafina | 3–1 | 75.00% |
| ONYX UNSEEN vs Miary Zo | 0–3 | 0.00% |
| ONYX UNSEEN vs Lee | 0–2 | 0.00% |
| ONYX UNSEEN vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.