| Gab Not Dance vs King | 23–27 | 46.00% |
| Gab Not Dance vs Steve | 29–14 | 67.44% |
| Gab Not Dance vs Jin | 21–17 | 55.26% |
| Gab Not Dance vs Kazuya | 20–13 | 60.61% |
| Gab Not Dance vs Law | 13–18 | 41.94% |
| Gab Not Dance vs Eddy | 14–11 | 56.00% |
| Gab Not Dance vs Miary Zo | 7–15 | 31.82% |
| Gab Not Dance vs Hwoarang | 8–10 | 44.44% |
| Gab Not Dance vs Reina | 9–9 | 50.00% |
| Gab Not Dance vs Armor King | 4–14 | 22.22% |
| Gab Not Dance vs Lili | 12–4 | 75.00% |
| Gab Not Dance vs Asuka | 8–7 | 53.33% |
| Gab Not Dance vs Alisa | 9–5 | 64.29% |
| Gab Not Dance vs Yoshimitsu | 6–7 | 46.15% |
| Gab Not Dance vs Victor | 7–5 | 58.33% |
| Gab Not Dance vs Feng | 6–5 | 54.55% |
| Gab Not Dance vs Dragunov | 7–4 | 63.64% |
| Gab Not Dance vs Nina | 5–6 | 45.45% |
| Gab Not Dance vs Lidia | 5–6 | 45.45% |
| Gab Not Dance vs Fahkumram | 4–7 | 36.36% |
| Gab Not Dance vs Lars | 6–4 | 60.00% |
| Gab Not Dance vs Devil Jin | 2–7 | 22.22% |
| Gab Not Dance vs Azucena | 4–5 | 44.44% |
| Gab Not Dance vs Raven | 8–1 | 88.89% |
| Gab Not Dance vs Paul | 2–6 | 25.00% |
| Gab Not Dance vs Bryan | 5–3 | 62.50% |
| Gab Not Dance vs Jun | 6–2 | 75.00% |
| Gab Not Dance vs Claudio | 2–5 | 28.57% |
| Gab Not Dance vs Heihachi | 3–4 | 42.86% |
| Gab Not Dance vs Leroy | 1–5 | 16.67% |
| Gab Not Dance vs Clive | 3–3 | 50.00% |
| Gab Not Dance vs Zafina | 2–3 | 40.00% |
| Gab Not Dance vs Anna | 3–2 | 60.00% |
| Gab Not Dance vs Shaheen | 3–1 | 75.00% |
| Gab Not Dance vs Lee | 3–0 | 100.00% |
| Gab Not Dance vs Xiaoyu | 0–2 | 0.00% |
| Gab Not Dance vs Leo | 0–2 | 0.00% |
| Gab Not Dance vs Panda | 1–1 | 50.00% |
| Gab Not Dance vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.