| Yung_boy986 vs Jin | 40–55 | 42.11% |
| Yung_boy986 vs Steve | 35–57 | 38.04% |
| Yung_boy986 vs Kazuya | 33–48 | 40.74% |
| Yung_boy986 vs Bryan | 28–29 | 49.12% |
| Yung_boy986 vs Law | 27–27 | 50.00% |
| Yung_boy986 vs King | 18–33 | 35.29% |
| Yung_boy986 vs Dragunov | 21–27 | 43.75% |
| Yung_boy986 vs Armor King | 21–25 | 45.65% |
| Yung_boy986 vs Miary Zo | 22–24 | 47.83% |
| Yung_boy986 vs Heihachi | 17–24 | 41.46% |
| Yung_boy986 vs Yoshimitsu | 20–20 | 50.00% |
| Yung_boy986 vs Hwoarang | 17–21 | 44.74% |
| Yung_boy986 vs Reina | 16–16 | 50.00% |
| Yung_boy986 vs Eddy | 17–15 | 53.12% |
| Yung_boy986 vs Paul | 13–16 | 44.83% |
| Yung_boy986 vs Victor | 12–16 | 42.86% |
| Yung_boy986 vs Lili | 12–14 | 46.15% |
| Yung_boy986 vs Fahkumram | 12–13 | 48.00% |
| Yung_boy986 vs Lars | 17–7 | 70.83% |
| Yung_boy986 vs Azucena | 14–10 | 58.33% |
| Yung_boy986 vs Alisa | 12–10 | 54.55% |
| Yung_boy986 vs Devil Jin | 11–9 | 55.00% |
| Yung_boy986 vs Nina | 9–9 | 50.00% |
| Yung_boy986 vs Jun | 5–10 | 33.33% |
| Yung_boy986 vs Xiaoyu | 9–5 | 64.29% |
| Yung_boy986 vs Lee | 4–10 | 28.57% |
| Yung_boy986 vs Lidia | 8–6 | 57.14% |
| Yung_boy986 vs Leo | 4–9 | 30.77% |
| Yung_boy986 vs Raven | 8–5 | 61.54% |
| Yung_boy986 vs Asuka | 6–6 | 50.00% |
| Yung_boy986 vs Feng | 5–6 | 45.45% |
| Yung_boy986 vs Claudio | 4–7 | 36.36% |
| Yung_boy986 vs Clive | 1–10 | 9.09% |
| Yung_boy986 vs Kuma | 4–5 | 44.44% |
| Yung_boy986 vs Zafina | 5–2 | 71.43% |
| Yung_boy986 vs Jack-8 | 1–4 | 20.00% |
| Yung_boy986 vs Shaheen | 1–3 | 25.00% |
| Yung_boy986 vs Leroy | 0–4 | 0.00% |
| Yung_boy986 vs Anna | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.