| Kurokage_吉光love vs King | 19–10 | 65.52% |
| Kurokage_吉光love vs Law | 10–9 | 52.63% |
| Kurokage_吉光love vs Fahkumram | 7–11 | 38.89% |
| Kurokage_吉光love vs Kazuya | 13–4 | 76.47% |
| Kurokage_吉光love vs Steve | 12–4 | 75.00% |
| Kurokage_吉光love vs Hwoarang | 10–5 | 66.67% |
| Kurokage_吉光love vs Xiaoyu | 12–3 | 80.00% |
| Kurokage_吉光love vs Bryan | 4–11 | 26.67% |
| Kurokage_吉光love vs Jin | 10–4 | 71.43% |
| Kurokage_吉光love vs Asuka | 8–5 | 61.54% |
| Kurokage_吉光love vs Armor King | 8–5 | 61.54% |
| Kurokage_吉光love vs Victor | 5–6 | 45.45% |
| Kurokage_吉光love vs Dragunov | 3–6 | 33.33% |
| Kurokage_吉光love vs Lee | 3–6 | 33.33% |
| Kurokage_吉光love vs Reina | 6–2 | 75.00% |
| Kurokage_吉光love vs Anna | 6–2 | 75.00% |
| Kurokage_吉光love vs Paul | 5–2 | 71.43% |
| Kurokage_吉光love vs Claudio | 3–4 | 42.86% |
| Kurokage_吉光love vs Jun | 4–3 | 57.14% |
| Kurokage_吉光love vs Azucena | 6–1 | 85.71% |
| Kurokage_吉光love vs Yoshimitsu | 3–3 | 50.00% |
| Kurokage_吉光love vs Alisa | 2–4 | 33.33% |
| Kurokage_吉光love vs Heihachi | 6–0 | 100.00% |
| Kurokage_吉光love vs Lili | 3–2 | 60.00% |
| Kurokage_吉光love vs Lidia | 4–1 | 80.00% |
| Kurokage_吉光love vs Miary Zo | 4–1 | 80.00% |
| Kurokage_吉光love vs Nina | 2–2 | 50.00% |
| Kurokage_吉光love vs Zafina | 0–4 | 0.00% |
| Kurokage_吉光love vs Clive | 4–0 | 100.00% |
| Kurokage_吉光love vs Raven | 3–0 | 100.00% |
| Kurokage_吉光love vs Devil Jin | 2–0 | 100.00% |
| Kurokage_吉光love vs Feng | 0–2 | 0.00% |
| Kurokage_吉光love vs Leo | 1–1 | 50.00% |
| Kurokage_吉光love vs Leroy | 0–2 | 0.00% |
| Kurokage_吉光love vs Jack-8 | 0–1 | 0.00% |
| Kurokage_吉光love vs Kuma | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.