| RATAGAMING vs Jin | 41–30 | 57.75% |
| RATAGAMING vs Kazuya | 40–24 | 62.50% |
| RATAGAMING vs Steve | 31–23 | 57.41% |
| RATAGAMING vs Paul | 30–16 | 65.22% |
| RATAGAMING vs King | 29–17 | 63.04% |
| RATAGAMING vs Armor King | 26–16 | 61.90% |
| RATAGAMING vs Hwoarang | 21–19 | 52.50% |
| RATAGAMING vs Miary Zo | 22–15 | 59.46% |
| RATAGAMING vs Lili | 20–16 | 55.56% |
| RATAGAMING vs Jun | 21–13 | 61.76% |
| RATAGAMING vs Reina | 15–12 | 55.56% |
| RATAGAMING vs Nina | 17–9 | 65.38% |
| RATAGAMING vs Bryan | 16–9 | 64.00% |
| RATAGAMING vs Asuka | 12–12 | 50.00% |
| RATAGAMING vs Lidia | 13–11 | 54.17% |
| RATAGAMING vs Law | 16–7 | 69.57% |
| RATAGAMING vs Azucena | 11–12 | 47.83% |
| RATAGAMING vs Eddy | 12–11 | 52.17% |
| RATAGAMING vs Dragunov | 12–8 | 60.00% |
| RATAGAMING vs Heihachi | 13–7 | 65.00% |
| RATAGAMING vs Fahkumram | 8–12 | 40.00% |
| RATAGAMING vs Victor | 12–6 | 66.67% |
| RATAGAMING vs Devil Jin | 13–4 | 76.47% |
| RATAGAMING vs Yoshimitsu | 6–9 | 40.00% |
| RATAGAMING vs Feng | 4–10 | 28.57% |
| RATAGAMING vs Lars | 8–5 | 61.54% |
| RATAGAMING vs Alisa | 7–6 | 53.85% |
| RATAGAMING vs Xiaoyu | 5–7 | 41.67% |
| RATAGAMING vs Jack-8 | 3–8 | 27.27% |
| RATAGAMING vs Clive | 7–4 | 63.64% |
| RATAGAMING vs Lee | 6–3 | 66.67% |
| RATAGAMING vs Claudio | 6–2 | 75.00% |
| RATAGAMING vs Leo | 4–2 | 66.67% |
| RATAGAMING vs Shaheen | 3–3 | 50.00% |
| RATAGAMING vs Zafina | 3–3 | 50.00% |
| RATAGAMING vs Raven | 4–2 | 66.67% |
| RATAGAMING vs Kuma | 3–2 | 60.00% |
| RATAGAMING vs Anna | 1–4 | 20.00% |
| RATAGAMING vs Leroy | 4–0 | 100.00% |
| RATAGAMING vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.