| GDK ThugNutz vs Kazuya | 84–81 | 50.91% |
| GDK ThugNutz vs Bryan | 90–69–1 | 56.60% |
| GDK ThugNutz vs Reina | 73–63 | 53.68% |
| GDK ThugNutz vs King | 64–57 | 52.89% |
| GDK ThugNutz vs Jin | 61–55 | 52.59% |
| GDK ThugNutz vs Lee | 59–48 | 55.14% |
| GDK ThugNutz vs Law | 51–53 | 49.04% |
| GDK ThugNutz vs Hwoarang | 54–49 | 52.43% |
| GDK ThugNutz vs Steve | 45–55 | 45.00% |
| GDK ThugNutz vs Heihachi | 49–46 | 51.58% |
| GDK ThugNutz vs Azucena | 45–44 | 50.56% |
| GDK ThugNutz vs Dragunov | 54–34 | 61.36% |
| GDK ThugNutz vs Paul | 46–34 | 57.50% |
| GDK ThugNutz vs Yoshimitsu | 39–36 | 52.00% |
| GDK ThugNutz vs Jun | 26–44 | 37.14% |
| GDK ThugNutz vs Lili | 30–35 | 46.15% |
| GDK ThugNutz vs Nina | 32–33 | 49.23% |
| GDK ThugNutz vs Xiaoyu | 36–27 | 57.14% |
| GDK ThugNutz vs Asuka | 34–26 | 56.67% |
| GDK ThugNutz vs Leo | 27–29 | 48.21% |
| GDK ThugNutz vs Victor | 23–32 | 41.82% |
| GDK ThugNutz vs Devil Jin | 22–31 | 41.51% |
| GDK ThugNutz vs Lars | 23–30 | 43.40% |
| GDK ThugNutz vs Claudio | 31–22 | 58.49% |
| GDK ThugNutz vs Feng | 29–22 | 56.86% |
| GDK ThugNutz vs Raven | 23–28 | 45.10% |
| GDK ThugNutz vs Lidia | 25–19 | 56.82% |
| GDK ThugNutz vs Eddy | 18–24 | 42.86% |
| GDK ThugNutz vs Jack-8 | 9–26 | 25.71% |
| GDK ThugNutz vs Armor King | 23–12 | 65.71% |
| GDK ThugNutz vs Alisa | 7–25 | 21.88% |
| GDK ThugNutz vs Zafina | 13–16 | 44.83% |
| GDK ThugNutz vs Shaheen | 14–13 | 51.85% |
| GDK ThugNutz vs Leroy | 13–12 | 52.00% |
| GDK ThugNutz vs Fahkumram | 13–11 | 54.17% |
| GDK ThugNutz vs Kuma | 9–11 | 45.00% |
| GDK ThugNutz vs Miary Zo | 7–11 | 38.89% |
| GDK ThugNutz vs Panda | 6–7 | 46.15% |
| GDK ThugNutz vs Clive | 6–2 | 75.00% |
| GDK ThugNutz vs Anna | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.