| Walter_D_Nelson vs King | 34–28 | 54.84% |
| Walter_D_Nelson vs Armor King | 28–31 | 47.46% |
| Walter_D_Nelson vs Steve | 20–21 | 48.78% |
| Walter_D_Nelson vs Kazuya | 17–20 | 45.95% |
| Walter_D_Nelson vs Jin | 11–25 | 30.56% |
| Walter_D_Nelson vs Law | 15–15 | 50.00% |
| Walter_D_Nelson vs Victor | 12–16 | 42.86% |
| Walter_D_Nelson vs Dragunov | 11–15 | 42.31% |
| Walter_D_Nelson vs Heihachi | 11–15 | 42.31% |
| Walter_D_Nelson vs Hwoarang | 9–16 | 36.00% |
| Walter_D_Nelson vs Bryan | 10–13 | 43.48% |
| Walter_D_Nelson vs Lili | 11–12 | 47.83% |
| Walter_D_Nelson vs Yoshimitsu | 7–15 | 31.82% |
| Walter_D_Nelson vs Asuka | 12–8 | 60.00% |
| Walter_D_Nelson vs Lee | 10–10 | 50.00% |
| Walter_D_Nelson vs Fahkumram | 2–18 | 10.00% |
| Walter_D_Nelson vs Reina | 10–7 | 58.82% |
| Walter_D_Nelson vs Leroy | 6–9 | 40.00% |
| Walter_D_Nelson vs Eddy | 4–9 | 30.77% |
| Walter_D_Nelson vs Jun | 6–5 | 54.55% |
| Walter_D_Nelson vs Paul | 3–7 | 30.00% |
| Walter_D_Nelson vs Clive | 4–5 | 44.44% |
| Walter_D_Nelson vs Xiaoyu | 5–3 | 62.50% |
| Walter_D_Nelson vs Claudio | 5–3 | 62.50% |
| Walter_D_Nelson vs Raven | 2–6 | 25.00% |
| Walter_D_Nelson vs Lars | 2–5 | 28.57% |
| Walter_D_Nelson vs Nina | 3–2 | 60.00% |
| Walter_D_Nelson vs Devil Jin | 0–4 | 0.00% |
| Walter_D_Nelson vs Azucena | 1–3 | 25.00% |
| Walter_D_Nelson vs Leo | 0–3 | 0.00% |
| Walter_D_Nelson vs Lidia | 2–1 | 66.67% |
| Walter_D_Nelson vs Feng | 0–2 | 0.00% |
| Walter_D_Nelson vs Kuma | 0–2 | 0.00% |
| Walter_D_Nelson vs Anna | 0–2 | 0.00% |
| Walter_D_Nelson vs Jack-8 | 1–0 | 100.00% |
| Walter_D_Nelson vs Alisa | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.