| ROCKUXiiin vs Steve | 102–63 | 61.82% |
| ROCKUXiiin vs Jin | 91–63 | 59.09% |
| ROCKUXiiin vs King | 85–68 | 55.56% |
| ROCKUXiiin vs Kazuya | 94–52 | 64.38% |
| ROCKUXiiin vs Hwoarang | 90–55 | 62.07% |
| ROCKUXiiin vs Law | 80–55 | 59.26% |
| ROCKUXiiin vs Bryan | 67–59 | 53.17% |
| ROCKUXiiin vs Armor King | 52–50 | 50.98% |
| ROCKUXiiin vs Lili | 59–40 | 59.60% |
| ROCKUXiiin vs Paul | 46–49 | 48.42% |
| ROCKUXiiin vs Devil Jin | 45–46–1 | 49.45% |
| ROCKUXiiin vs Xiaoyu | 54–37 | 59.34% |
| ROCKUXiiin vs Asuka | 42–47 | 47.19% |
| ROCKUXiiin vs Lars | 55–33 | 62.50% |
| ROCKUXiiin vs Yoshimitsu | 50–35 | 58.82% |
| ROCKUXiiin vs Alisa | 61–24 | 71.76% |
| ROCKUXiiin vs Reina | 41–44 | 48.24% |
| ROCKUXiiin vs Raven | 48–35 | 57.83% |
| ROCKUXiiin vs Lee | 55–25 | 68.75% |
| ROCKUXiiin vs Eddy | 45–32 | 58.44% |
| ROCKUXiiin vs Lidia | 37–40 | 48.05% |
| ROCKUXiiin vs Azucena | 37–32 | 53.62% |
| ROCKUXiiin vs Victor | 37–32 | 53.62% |
| ROCKUXiiin vs Dragunov | 36–32 | 52.94% |
| ROCKUXiiin vs Feng | 39–28 | 58.21% |
| ROCKUXiiin vs Leo | 35–29 | 54.69% |
| ROCKUXiiin vs Jun | 34–29 | 53.97% |
| ROCKUXiiin vs Nina | 34–26 | 56.67% |
| ROCKUXiiin vs Leroy | 37–22 | 62.71% |
| ROCKUXiiin vs Zafina | 18–25 | 41.86% |
| ROCKUXiiin vs Jack-8 | 24–17 | 58.54% |
| ROCKUXiiin vs Shaheen | 15–22 | 40.54% |
| ROCKUXiiin vs Heihachi | 18–19 | 48.65% |
| ROCKUXiiin vs Claudio | 19–16 | 54.29% |
| ROCKUXiiin vs Kuma | 14–16 | 46.67% |
| ROCKUXiiin vs Anna | 15–9 | 62.50% |
| ROCKUXiiin vs Fahkumram | 13–10 | 56.52% |
| ROCKUXiiin vs Panda | 13–6 | 68.42% |
| ROCKUXiiin vs Clive | 6–12 | 33.33% |
| ROCKUXiiin vs Miary Zo | 5–3 | 62.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.