| TAX | jakyZ vs Jin | 64–58 | 52.46% |
| TAX | jakyZ vs Kazuya | 42–58 | 42.00% |
| TAX | jakyZ vs Bryan | 39–41 | 48.75% |
| TAX | jakyZ vs Law | 37–33 | 52.86% |
| TAX | jakyZ vs Reina | 42–26 | 61.76% |
| TAX | jakyZ vs King | 35–27 | 56.45% |
| TAX | jakyZ vs Steve | 38–22 | 63.33% |
| TAX | jakyZ vs Hwoarang | 34–23 | 59.65% |
| TAX | jakyZ vs Heihachi | 31–21 | 59.62% |
| TAX | jakyZ vs Yoshimitsu | 21–25 | 45.65% |
| TAX | jakyZ vs Dragunov | 15–30 | 33.33% |
| TAX | jakyZ vs Lili | 24–20 | 54.55% |
| TAX | jakyZ vs Eddy | 22–19 | 53.66% |
| TAX | jakyZ vs Asuka | 24–16 | 60.00% |
| TAX | jakyZ vs Armor King | 19–18 | 51.35% |
| TAX | jakyZ vs Paul | 13–22 | 37.14% |
| TAX | jakyZ vs Lee | 12–23 | 34.29% |
| TAX | jakyZ vs Nina | 17–17 | 50.00% |
| TAX | jakyZ vs Clive | 20–14 | 58.82% |
| TAX | jakyZ vs Azucena | 15–17 | 46.88% |
| TAX | jakyZ vs Victor | 8–21 | 27.59% |
| TAX | jakyZ vs Xiaoyu | 15–12 | 55.56% |
| TAX | jakyZ vs Lars | 15–12 | 55.56% |
| TAX | jakyZ vs Jun | 13–11 | 54.17% |
| TAX | jakyZ vs Devil Jin | 9–14 | 39.13% |
| TAX | jakyZ vs Claudio | 8–15 | 34.78% |
| TAX | jakyZ vs Lidia | 14–9 | 60.87% |
| TAX | jakyZ vs Alisa | 10–10 | 50.00% |
| TAX | jakyZ vs Leroy | 11–8 | 57.89% |
| TAX | jakyZ vs Miary Zo | 5–13 | 27.78% |
| TAX | jakyZ vs Anna | 8–9 | 47.06% |
| TAX | jakyZ vs Feng | 4–11 | 26.67% |
| TAX | jakyZ vs Kuma | 7–8 | 46.67% |
| TAX | jakyZ vs Jack-8 | 6–6 | 50.00% |
| TAX | jakyZ vs Leo | 5–3 | 62.50% |
| TAX | jakyZ vs Raven | 4–3 | 57.14% |
| TAX | jakyZ vs Zafina | 2–2 | 50.00% |
| TAX | jakyZ vs Shaheen | 3–0 | 100.00% |
| TAX | jakyZ vs Fahkumram | 1–1 | 50.00% |
| TAX | jakyZ vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.