| sakura_bare vs Kazuya | 120–96 | 55.56% |
| sakura_bare vs Paul | 108–78 | 58.06% |
| sakura_bare vs Reina | 111–67 | 62.36% |
| sakura_bare vs Hwoarang | 94–81–1 | 53.71% |
| sakura_bare vs Bryan | 71–93 | 43.29% |
| sakura_bare vs Jin | 99–62 | 61.49% |
| sakura_bare vs Dragunov | 79–75 | 51.30% |
| sakura_bare vs Clive | 71–49 | 59.17% |
| sakura_bare vs Lili | 59–58 | 50.43% |
| sakura_bare vs Law | 58–56 | 50.88% |
| sakura_bare vs King | 62–48 | 56.36% |
| sakura_bare vs Steve | 48–50 | 48.98% |
| sakura_bare vs Victor | 43–50 | 46.24% |
| sakura_bare vs Fahkumram | 55–38 | 59.14% |
| sakura_bare vs Asuka | 53–34 | 60.92% |
| sakura_bare vs Heihachi | 38–45 | 45.78% |
| sakura_bare vs Devil Jin | 39–41–1 | 48.75% |
| sakura_bare vs Jun | 50–31 | 61.73% |
| sakura_bare vs Armor King | 41–38 | 51.90% |
| sakura_bare vs Azucena | 40–29 | 57.97% |
| sakura_bare vs Feng | 30–38 | 44.12% |
| sakura_bare vs Leroy | 37–31 | 54.41% |
| sakura_bare vs Lars | 24–42 | 36.36% |
| sakura_bare vs Claudio | 30–35 | 46.15% |
| sakura_bare vs Yoshimitsu | 38–21 | 64.41% |
| sakura_bare vs Lidia | 27–31 | 46.55% |
| sakura_bare vs Lee | 21–32 | 39.62% |
| sakura_bare vs Xiaoyu | 23–29 | 44.23% |
| sakura_bare vs Jack-8 | 28–21 | 57.14% |
| sakura_bare vs Kuma | 25–24 | 51.02% |
| sakura_bare vs Leo | 24–24 | 50.00% |
| sakura_bare vs Nina | 20–28 | 41.67% |
| sakura_bare vs Eddy | 20–28 | 41.67% |
| sakura_bare vs Shaheen | 14–29 | 32.56% |
| sakura_bare vs Alisa | 27–14 | 65.85% |
| sakura_bare vs Zafina | 9–19 | 32.14% |
| sakura_bare vs Anna | 3–21 | 12.50% |
| sakura_bare vs Miary Zo | 8–13 | 38.10% |
| sakura_bare vs Panda | 1–16 | 5.88% |
| sakura_bare vs Raven | 4–9 | 30.77% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.