| hgomez007 vs Jin | 230–192 | 54.50% |
| hgomez007 vs Bryan | 182–169 | 51.85% |
| hgomez007 vs Hwoarang | 205–140–1 | 59.42% |
| hgomez007 vs King | 176–169 | 51.01% |
| hgomez007 vs Kazuya | 197–131 | 60.06% |
| hgomez007 vs Lili | 177–118 | 60.00% |
| hgomez007 vs Steve | 151–141 | 51.71% |
| hgomez007 vs Reina | 149–139 | 51.74% |
| hgomez007 vs Law | 109–136 | 44.49% |
| hgomez007 vs Yoshimitsu | 126–113 | 52.72% |
| hgomez007 vs Lee | 103–117 | 46.82% |
| hgomez007 vs Lars | 113–102 | 52.56% |
| hgomez007 vs Azucena | 112–100 | 52.83% |
| hgomez007 vs Xiaoyu | 100–107 | 48.31% |
| hgomez007 vs Dragunov | 106–88 | 54.64% |
| hgomez007 vs Jun | 103–86 | 54.50% |
| hgomez007 vs Paul | 87–89 | 49.43% |
| hgomez007 vs Eddy | 88–83 | 51.46% |
| hgomez007 vs Heihachi | 99–64 | 60.74% |
| hgomez007 vs Raven | 71–84 | 45.81% |
| hgomez007 vs Devil Jin | 75–78 | 49.02% |
| hgomez007 vs Feng | 81–72 | 52.94% |
| hgomez007 vs Leo | 78–64 | 54.93% |
| hgomez007 vs Asuka | 59–77 | 43.38% |
| hgomez007 vs Nina | 61–73 | 45.52% |
| hgomez007 vs Victor | 67–65 | 50.76% |
| hgomez007 vs Leroy | 69–60 | 53.49% |
| hgomez007 vs Jack-8 | 57–71 | 44.53% |
| hgomez007 vs Alisa | 52–69 | 42.98% |
| hgomez007 vs Zafina | 58–57 | 50.43% |
| hgomez007 vs Claudio | 44–56 | 44.00% |
| hgomez007 vs Fahkumram | 53–47 | 53.00% |
| hgomez007 vs Lidia | 47–51 | 47.96% |
| hgomez007 vs Kuma | 41–50 | 45.05% |
| hgomez007 vs Anna | 35–45 | 43.75% |
| hgomez007 vs Armor King | 39–33 | 54.17% |
| hgomez007 vs Shaheen | 27–36 | 42.86% |
| hgomez007 vs Clive | 29–29 | 50.00% |
| hgomez007 vs Miary Zo | 15–13 | 53.57% |
| hgomez007 vs Panda | 16–11 | 59.26% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.