| goat_moose vs Armor King | 97–164 | 37.16% |
| goat_moose vs Kazuya | 66–117 | 36.07% |
| goat_moose vs Steve | 66–103 | 39.05% |
| goat_moose vs Jin | 66–88 | 42.86% |
| goat_moose vs King | 67–84 | 44.37% |
| goat_moose vs Bryan | 45–93 | 32.61% |
| goat_moose vs Law | 59–63 | 48.36% |
| goat_moose vs Miary Zo | 53–54 | 49.53% |
| goat_moose vs Dragunov | 50–55 | 47.62% |
| goat_moose vs Lili | 35–60 | 36.84% |
| goat_moose vs Heihachi | 47–43 | 52.22% |
| goat_moose vs Hwoarang | 41–46 | 47.13% |
| goat_moose vs Yoshimitsu | 36–48 | 42.86% |
| goat_moose vs Paul | 32–48 | 40.00% |
| goat_moose vs Lee | 34–31 | 52.31% |
| goat_moose vs Devil Jin | 25–35 | 41.67% |
| goat_moose vs Azucena | 27–32 | 45.76% |
| goat_moose vs Xiaoyu | 31–26 | 54.39% |
| goat_moose vs Eddy | 30–26 | 53.57% |
| goat_moose vs Clive | 28–22 | 56.00% |
| goat_moose vs Fahkumram | 23–27 | 46.00% |
| goat_moose vs Asuka | 17–26 | 39.53% |
| goat_moose vs Reina | 7–36 | 16.28% |
| goat_moose vs Jun | 18–24 | 42.86% |
| goat_moose vs Nina | 14–27 | 34.15% |
| goat_moose vs Feng | 14–21 | 40.00% |
| goat_moose vs Lars | 10–16 | 38.46% |
| goat_moose vs Leroy | 13–11 | 54.17% |
| goat_moose vs Jack-8 | 5–18 | 21.74% |
| goat_moose vs Leo | 11–12 | 47.83% |
| goat_moose vs Victor | 11–11 | 50.00% |
| goat_moose vs Alisa | 6–13 | 31.58% |
| goat_moose vs Zafina | 12–7 | 63.16% |
| goat_moose vs Claudio | 3–14 | 17.65% |
| goat_moose vs Kuma | 8–9 | 47.06% |
| goat_moose vs Lidia | 5–11 | 31.25% |
| goat_moose vs Anna | 7–8 | 46.67% |
| goat_moose vs Raven | 5–9 | 35.71% |
| goat_moose vs Shaheen | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.