| Tito Shooter 16 vs Reina | 18–13 | 58.06% |
| Tito Shooter 16 vs Kazuya | 9–12 | 42.86% |
| Tito Shooter 16 vs Steve | 12–9 | 57.14% |
| Tito Shooter 16 vs King | 15–5 | 75.00% |
| Tito Shooter 16 vs Lili | 7–13 | 35.00% |
| Tito Shooter 16 vs Hwoarang | 9–7 | 56.25% |
| Tito Shooter 16 vs Law | 9–6 | 60.00% |
| Tito Shooter 16 vs Jin | 5–10 | 33.33% |
| Tito Shooter 16 vs Heihachi | 9–6 | 60.00% |
| Tito Shooter 16 vs Anna | 7–7 | 50.00% |
| Tito Shooter 16 vs Alisa | 7–4 | 63.64% |
| Tito Shooter 16 vs Bryan | 9–1 | 90.00% |
| Tito Shooter 16 vs Jack-8 | 3–7 | 30.00% |
| Tito Shooter 16 vs Devil Jin | 4–6 | 40.00% |
| Tito Shooter 16 vs Raven | 6–3 | 66.67% |
| Tito Shooter 16 vs Azucena | 4–4 | 50.00% |
| Tito Shooter 16 vs Xiaoyu | 3–4 | 42.86% |
| Tito Shooter 16 vs Lars | 3–4 | 42.86% |
| Tito Shooter 16 vs Armor King | 4–3 | 57.14% |
| Tito Shooter 16 vs Paul | 2–4 | 33.33% |
| Tito Shooter 16 vs Shaheen | 3–3 | 50.00% |
| Tito Shooter 16 vs Jun | 3–3 | 50.00% |
| Tito Shooter 16 vs Dragunov | 4–1 | 80.00% |
| Tito Shooter 16 vs Claudio | 3–2 | 60.00% |
| Tito Shooter 16 vs Lee | 1–4 | 20.00% |
| Tito Shooter 16 vs Eddy | 1–4 | 20.00% |
| Tito Shooter 16 vs Asuka | 0–4 | 0.00% |
| Tito Shooter 16 vs Feng | 4–0 | 100.00% |
| Tito Shooter 16 vs Panda | 2–2 | 50.00% |
| Tito Shooter 16 vs Clive | 2–2 | 50.00% |
| Tito Shooter 16 vs Leo | 2–1 | 66.67% |
| Tito Shooter 16 vs Leroy | 1–2 | 33.33% |
| Tito Shooter 16 vs Miary Zo | 2–1 | 66.67% |
| Tito Shooter 16 vs Yoshimitsu | 0–2 | 0.00% |
| Tito Shooter 16 vs Nina | 1–1 | 50.00% |
| Tito Shooter 16 vs Zafina | 1–0 | 100.00% |
| Tito Shooter 16 vs Lidia | 0–1 | 0.00% |
| Tito Shooter 16 vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.