| HiddenPower vs Kazuya | 74–44 | 62.71% |
| HiddenPower vs Bryan | 76–37 | 67.26% |
| HiddenPower vs Heihachi | 74–30 | 71.15% |
| HiddenPower vs Jin | 53–39 | 57.61% |
| HiddenPower vs King | 40–32 | 55.56% |
| HiddenPower vs Steve | 45–17 | 72.58% |
| HiddenPower vs Dragunov | 42–18 | 70.00% |
| HiddenPower vs Reina | 35–23 | 60.34% |
| HiddenPower vs Law | 33–16 | 67.35% |
| HiddenPower vs Devil Jin | 31–15 | 67.39% |
| HiddenPower vs Paul | 31–14 | 68.89% |
| HiddenPower vs Hwoarang | 33–11 | 75.00% |
| HiddenPower vs Lili | 23–21 | 52.27% |
| HiddenPower vs Lee | 18–22 | 45.00% |
| HiddenPower vs Lars | 23–12 | 65.71% |
| HiddenPower vs Yoshimitsu | 22–9 | 70.97% |
| HiddenPower vs Jun | 22–8 | 73.33% |
| HiddenPower vs Jack-8 | 16–13 | 55.17% |
| HiddenPower vs Leroy | 14–14 | 50.00% |
| HiddenPower vs Victor | 13–14 | 48.15% |
| HiddenPower vs Feng | 15–10 | 60.00% |
| HiddenPower vs Azucena | 13–10 | 56.52% |
| HiddenPower vs Claudio | 13–9 | 59.09% |
| HiddenPower vs Eddy | 6–16 | 27.27% |
| HiddenPower vs Nina | 12–7 | 63.16% |
| HiddenPower vs Xiaoyu | 8–8 | 50.00% |
| HiddenPower vs Asuka | 7–9 | 43.75% |
| HiddenPower vs Leo | 8–8 | 50.00% |
| HiddenPower vs Lidia | 9–5 | 64.29% |
| HiddenPower vs Raven | 9–4 | 69.23% |
| HiddenPower vs Anna | 5–7 | 41.67% |
| HiddenPower vs Fahkumram | 2–10 | 16.67% |
| HiddenPower vs Alisa | 5–5 | 50.00% |
| HiddenPower vs Armor King | 4–6 | 40.00% |
| HiddenPower vs Shaheen | 6–3 | 66.67% |
| HiddenPower vs Clive | 3–6 | 33.33% |
| HiddenPower vs Kuma | 0–6 | 0.00% |
| HiddenPower vs Miary Zo | 3–2 | 60.00% |
| HiddenPower vs Panda | 1–3 | 25.00% |
| HiddenPower vs Zafina | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.