| Ggs ma boi vs Jin | 94–83 | 53.11% |
| Ggs ma boi vs Steve | 82–60 | 57.75% |
| Ggs ma boi vs Hwoarang | 90–45 | 66.67% |
| Ggs ma boi vs Kazuya | 77–56 | 57.89% |
| Ggs ma boi vs Law | 80–51 | 61.07% |
| Ggs ma boi vs Bryan | 72–52 | 58.06% |
| Ggs ma boi vs Dragunov | 57–55 | 50.89% |
| Ggs ma boi vs King | 63–48 | 56.76% |
| Ggs ma boi vs Yoshimitsu | 50–49 | 50.51% |
| Ggs ma boi vs Paul | 63–32 | 66.32% |
| Ggs ma boi vs Feng | 40–41 | 49.38% |
| Ggs ma boi vs Reina | 47–34 | 58.02% |
| Ggs ma boi vs Lili | 47–32 | 59.49% |
| Ggs ma boi vs Eddy | 47–28 | 62.67% |
| Ggs ma boi vs Asuka | 43–28 | 60.56% |
| Ggs ma boi vs Lars | 50–19 | 72.46% |
| Ggs ma boi vs Lee | 40–25 | 61.54% |
| Ggs ma boi vs Victor | 29–36 | 44.62% |
| Ggs ma boi vs Azucena | 20–37 | 35.09% |
| Ggs ma boi vs Heihachi | 23–34 | 40.35% |
| Ggs ma boi vs Leo | 31–24 | 56.36% |
| Ggs ma boi vs Nina | 34–20 | 62.96% |
| Ggs ma boi vs Raven | 27–27 | 50.00% |
| Ggs ma boi vs Devil Jin | 29–22 | 56.86% |
| Ggs ma boi vs Jack-8 | 24–25–1 | 48.98% |
| Ggs ma boi vs Jun | 25–23 | 52.08% |
| Ggs ma boi vs Zafina | 29–16 | 64.44% |
| Ggs ma boi vs Leroy | 23–17 | 57.50% |
| Ggs ma boi vs Xiaoyu | 17–20 | 45.95% |
| Ggs ma boi vs Lidia | 15–22 | 40.54% |
| Ggs ma boi vs Claudio | 18–18 | 50.00% |
| Ggs ma boi vs Alisa | 20–13 | 60.61% |
| Ggs ma boi vs Kuma | 12–21 | 36.36% |
| Ggs ma boi vs Fahkumram | 16–10 | 61.54% |
| Ggs ma boi vs Shaheen | 7–10 | 41.18% |
| Ggs ma boi vs Armor King | 5–5 | 50.00% |
| Ggs ma boi vs Anna | 7–1 | 87.50% |
| Ggs ma boi vs Panda | 4–3 | 57.14% |
| Ggs ma boi vs Clive | 3–3 | 50.00% |
| Ggs ma boi vs Miary Zo | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.