| MishimaKSA vs Leo | 536–398 | 57.39% |
| MishimaKSA vs Hwoarang | 476–292 | 61.98% |
| MishimaKSA vs Jin | 395–337 | 53.96% |
| MishimaKSA vs King | 438–213–1 | 67.28% |
| MishimaKSA vs Kazuya | 332–173 | 65.74% |
| MishimaKSA vs Devil Jin | 251–234 | 51.75% |
| MishimaKSA vs Dragunov | 300–162 | 64.94% |
| MishimaKSA vs Leroy | 247–184 | 57.31% |
| MishimaKSA vs Yoshimitsu | 242–163 | 59.75% |
| MishimaKSA vs Alisa | 193–185 | 51.06% |
| MishimaKSA vs Bryan | 199–137–1 | 59.23% |
| MishimaKSA vs Heihachi | 225–108 | 67.57% |
| MishimaKSA vs Feng | 183–149 | 55.12% |
| MishimaKSA vs Jack-8 | 206–124 | 62.42% |
| MishimaKSA vs Eddy | 161–145 | 52.61% |
| MishimaKSA vs Paul | 185–101 | 64.69% |
| MishimaKSA vs Reina | 169–116 | 59.30% |
| MishimaKSA vs Lee | 189–89 | 67.99% |
| MishimaKSA vs Lili | 147–130 | 53.07% |
| MishimaKSA vs Azucena | 150–120 | 55.56% |
| MishimaKSA vs Nina | 169–99 | 63.06% |
| MishimaKSA vs Steve | 149–100 | 59.84% |
| MishimaKSA vs Raven | 129–79 | 62.02% |
| MishimaKSA vs Anna | 117–86 | 57.64% |
| MishimaKSA vs Claudio | 127–73 | 63.50% |
| MishimaKSA vs Lars | 136–62 | 68.69% |
| MishimaKSA vs Victor | 113–81 | 58.25% |
| MishimaKSA vs Kuma | 72–121 | 37.31% |
| MishimaKSA vs Shaheen | 112–75 | 59.89% |
| MishimaKSA vs Law | 131–50 | 72.38% |
| MishimaKSA vs Clive | 67–105 | 38.95% |
| MishimaKSA vs Lidia | 91–71 | 56.17% |
| MishimaKSA vs Asuka | 86–65 | 56.95% |
| MishimaKSA vs Zafina | 78–68 | 53.42% |
| MishimaKSA vs Jun | 79–60 | 56.83% |
| MishimaKSA vs Xiaoyu | 59–60 | 49.58% |
| MishimaKSA vs Fahkumram | 50–56 | 47.17% |
| MishimaKSA vs Armor King | 37–12 | 75.51% |
| MishimaKSA vs Panda | 15–10 | 60.00% |
| MishimaKSA vs Miary Zo | 13–10 | 56.52% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.