| CrashoutLectric vs Heihachi | 93–63 | 59.62% |
| CrashoutLectric vs Kazuya | 93–50 | 65.03% |
| CrashoutLectric vs Bryan | 49–60 | 44.95% |
| CrashoutLectric vs Hwoarang | 69–39 | 63.89% |
| CrashoutLectric vs Lee | 63–42 | 60.00% |
| CrashoutLectric vs Jin | 51–43 | 54.26% |
| CrashoutLectric vs Dragunov | 41–47 | 46.59% |
| CrashoutLectric vs King | 49–34 | 59.04% |
| CrashoutLectric vs Devil Jin | 52–28 | 65.00% |
| CrashoutLectric vs Reina | 47–28 | 62.67% |
| CrashoutLectric vs Law | 31–32 | 49.21% |
| CrashoutLectric vs Steve | 39–24 | 61.90% |
| CrashoutLectric vs Clive | 31–30 | 50.82% |
| CrashoutLectric vs Lili | 23–35 | 39.66% |
| CrashoutLectric vs Lars | 34–24 | 58.62% |
| CrashoutLectric vs Eddy | 34–24 | 58.62% |
| CrashoutLectric vs Paul | 27–29 | 48.21% |
| CrashoutLectric vs Yoshimitsu | 28–26 | 51.85% |
| CrashoutLectric vs Feng | 23–28 | 45.10% |
| CrashoutLectric vs Raven | 18–20 | 47.37% |
| CrashoutLectric vs Azucena | 22–12 | 64.71% |
| CrashoutLectric vs Asuka | 16–16 | 50.00% |
| CrashoutLectric vs Jack-8 | 16–14 | 53.33% |
| CrashoutLectric vs Nina | 11–18 | 37.93% |
| CrashoutLectric vs Jun | 13–16 | 44.83% |
| CrashoutLectric vs Xiaoyu | 14–14 | 50.00% |
| CrashoutLectric vs Lidia | 17–11 | 60.71% |
| CrashoutLectric vs Shaheen | 12–13 | 48.00% |
| CrashoutLectric vs Victor | 16–9 | 64.00% |
| CrashoutLectric vs Leo | 9–14 | 39.13% |
| CrashoutLectric vs Zafina | 7–15 | 31.82% |
| CrashoutLectric vs Leroy | 13–8 | 61.90% |
| CrashoutLectric vs Alisa | 10–10 | 50.00% |
| CrashoutLectric vs Claudio | 7–13 | 35.00% |
| CrashoutLectric vs Kuma | 5–6 | 45.45% |
| CrashoutLectric vs Panda | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.