| Ghost_Rider401 vs Steve | 34–21 | 61.82% |
| Ghost_Rider401 vs Bryan | 27–13 | 67.50% |
| Ghost_Rider401 vs King | 17–20 | 45.95% |
| Ghost_Rider401 vs Reina | 17–20 | 45.95% |
| Ghost_Rider401 vs Law | 19–17 | 52.78% |
| Ghost_Rider401 vs Hwoarang | 17–18 | 48.57% |
| Ghost_Rider401 vs Lili | 20–14 | 58.82% |
| Ghost_Rider401 vs Paul | 21–7 | 75.00% |
| Ghost_Rider401 vs Asuka | 19–9 | 67.86% |
| Ghost_Rider401 vs Devil Jin | 19–9 | 67.86% |
| Ghost_Rider401 vs Jun | 12–16 | 42.86% |
| Ghost_Rider401 vs Kazuya | 19–8 | 70.37% |
| Ghost_Rider401 vs Lars | 15–10 | 60.00% |
| Ghost_Rider401 vs Heihachi | 12–8 | 60.00% |
| Ghost_Rider401 vs Azucena | 10–9 | 52.63% |
| Ghost_Rider401 vs Dragunov | 15–3 | 83.33% |
| Ghost_Rider401 vs Jin | 10–6 | 62.50% |
| Ghost_Rider401 vs Xiaoyu | 12–3 | 80.00% |
| Ghost_Rider401 vs Kuma | 8–7 | 53.33% |
| Ghost_Rider401 vs Victor | 8–7 | 53.33% |
| Ghost_Rider401 vs Lidia | 8–7 | 53.33% |
| Ghost_Rider401 vs Jack-8 | 8–6 | 57.14% |
| Ghost_Rider401 vs Eddy | 9–3 | 75.00% |
| Ghost_Rider401 vs Fahkumram | 6–6 | 50.00% |
| Ghost_Rider401 vs Yoshimitsu | 5–5 | 50.00% |
| Ghost_Rider401 vs Lee | 8–2 | 80.00% |
| Ghost_Rider401 vs Leroy | 5–4 | 55.56% |
| Ghost_Rider401 vs Nina | 4–4 | 50.00% |
| Ghost_Rider401 vs Alisa | 2–4 | 33.33% |
| Ghost_Rider401 vs Claudio | 1–5 | 16.67% |
| Ghost_Rider401 vs Zafina | 3–3 | 50.00% |
| Ghost_Rider401 vs Feng | 2–3 | 40.00% |
| Ghost_Rider401 vs Leo | 3–2 | 60.00% |
| Ghost_Rider401 vs Clive | 2–3 | 40.00% |
| Ghost_Rider401 vs Anna | 2–2 | 50.00% |
| Ghost_Rider401 vs Panda | 1–2 | 33.33% |
| Ghost_Rider401 vs Raven | 3–0 | 100.00% |
| Ghost_Rider401 vs Shaheen | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.