| Razmakazi vs Bryan | 308–304 | 50.33% |
| Razmakazi vs Kazuya | 261–270 | 49.15% |
| Razmakazi vs Hwoarang | 245–260 | 48.51% |
| Razmakazi vs King | 239–264 | 47.51% |
| Razmakazi vs Law | 240–217 | 52.52% |
| Razmakazi vs Jin | 251–197 | 56.03% |
| Razmakazi vs Steve | 211–218 | 49.18% |
| Razmakazi vs Dragunov | 224–201 | 52.71% |
| Razmakazi vs Heihachi | 185–222 | 45.45% |
| Razmakazi vs Reina | 212–189 | 52.87% |
| Razmakazi vs Devil Jin | 182–216 | 45.73% |
| Razmakazi vs Lili | 195–165 | 54.17% |
| Razmakazi vs Lee | 185–170–1 | 52.11% |
| Razmakazi vs Jun | 170–152 | 52.80% |
| Razmakazi vs Azucena | 158–155 | 50.48% |
| Razmakazi vs Xiaoyu | 148–160 | 48.05% |
| Razmakazi vs Yoshimitsu | 141–159 | 47.00% |
| Razmakazi vs Lars | 155–144 | 51.84% |
| Razmakazi vs Asuka | 130–166 | 43.92% |
| Razmakazi vs Armor King | 132–162 | 44.90% |
| Razmakazi vs Paul | 140–147 | 48.78% |
| Razmakazi vs Leo | 137–142 | 49.10% |
| Razmakazi vs Feng | 123–126 | 49.40% |
| Razmakazi vs Claudio | 104–120 | 46.43% |
| Razmakazi vs Nina | 113–97 | 53.81% |
| Razmakazi vs Alisa | 110–88 | 55.56% |
| Razmakazi vs Victor | 96–101 | 48.73% |
| Razmakazi vs Jack-8 | 100–93 | 51.81% |
| Razmakazi vs Zafina | 102–86 | 54.26% |
| Razmakazi vs Lidia | 93–93 | 50.00% |
| Razmakazi vs Raven | 85–100 | 45.95% |
| Razmakazi vs Fahkumram | 98–87 | 52.97% |
| Razmakazi vs Clive | 101–83 | 54.89% |
| Razmakazi vs Leroy | 90–85 | 51.43% |
| Razmakazi vs Anna | 78–95 | 45.09% |
| Razmakazi vs Shaheen | 78–77 | 50.32% |
| Razmakazi vs Eddy | 56–98 | 36.36% |
| Razmakazi vs Kuma | 53–70 | 43.09% |
| Razmakazi vs Miary Zo | 44–66 | 40.00% |
| Razmakazi vs Panda | 19–31 | 38.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.