| hahahaiii vs Kazuya | 321–288 | 52.71% |
| hahahaiii vs Dragunov | 281–264 | 51.56% |
| hahahaiii vs Bryan | 237–283 | 45.58% |
| hahahaiii vs Hwoarang | 241–230 | 51.17% |
| hahahaiii vs Jin | 231–226 | 50.55% |
| hahahaiii vs Paul | 229–215 | 51.58% |
| hahahaiii vs Reina | 223–186 | 54.52% |
| hahahaiii vs Heihachi | 192–212 | 47.52% |
| hahahaiii vs King | 183–214 | 46.10% |
| hahahaiii vs Lili | 154–185 | 45.43% |
| hahahaiii vs Steve | 164–171 | 48.96% |
| hahahaiii vs Asuka | 137–157 | 46.60% |
| hahahaiii vs Jun | 159–127 | 55.59% |
| hahahaiii vs Devil Jin | 122–154 | 44.20% |
| hahahaiii vs Law | 113–156 | 42.01% |
| hahahaiii vs Feng | 113–147 | 43.46% |
| hahahaiii vs Victor | 126–133 | 48.65% |
| hahahaiii vs Yoshimitsu | 114–115 | 49.78% |
| hahahaiii vs Azucena | 96–127 | 43.05% |
| hahahaiii vs Lars | 95–106 | 47.26% |
| hahahaiii vs Clive | 100–94 | 51.55% |
| hahahaiii vs Xiaoyu | 86–103 | 45.50% |
| hahahaiii vs Lidia | 86–102 | 45.74% |
| hahahaiii vs Claudio | 78–106 | 42.39% |
| hahahaiii vs Jack-8 | 71–106 | 40.11% |
| hahahaiii vs Nina | 60–101 | 37.27% |
| hahahaiii vs Alisa | 53–104 | 33.76% |
| hahahaiii vs Leo | 65–86 | 43.05% |
| hahahaiii vs Leroy | 60–90 | 40.00% |
| hahahaiii vs Lee | 66–80 | 45.21% |
| hahahaiii vs Shaheen | 54–69 | 43.90% |
| hahahaiii vs Raven | 59–62 | 48.76% |
| hahahaiii vs Eddy | 44–72 | 37.93% |
| hahahaiii vs Zafina | 42–46 | 47.73% |
| hahahaiii vs Kuma | 27–51 | 34.62% |
| hahahaiii vs Anna | 31–36 | 46.27% |
| hahahaiii vs Fahkumram | 15–31 | 32.61% |
| hahahaiii vs Panda | 12–32 | 27.27% |
| hahahaiii vs Armor King | 21–13 | 61.76% |
| hahahaiii vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.