Name history
Mokidekey | |
Clive R. Hater | |
Temu Tore | |
Tore's Student | |
RBN Mokidekey | |
B33 Merchant | |
CasinoyaMashima | |
Real Blim Bhady | |
LeastToxicByron | |
KazooyrMashima | |
ConsoomrMishimr | |
DraguNeedsNerfs |
Mokidekey vs Kazuya | 201–199 | 50.25% |
Mokidekey vs Bryan | 182–209 | 46.55% |
Mokidekey vs Jin | 184–143 | 56.27% |
Mokidekey vs Reina | 156–108 | 59.09% |
Mokidekey vs Heihachi | 124–120 | 50.82% |
Mokidekey vs Dragunov | 122–119 | 50.62% |
Mokidekey vs Lee | 150–91 | 62.24% |
Mokidekey vs Paul | 113–122 | 48.09% |
Mokidekey vs King | 107–112 | 48.86% |
Mokidekey vs Devil Jin | 110–93 | 54.19% |
Mokidekey vs Yoshimitsu | 97–101 | 48.99% |
Mokidekey vs Hwoarang | 97–95 | 50.52% |
Mokidekey vs Steve | 100–82 | 54.95% |
Mokidekey vs Law | 80–91 | 46.78% |
Mokidekey vs Claudio | 62–99 | 38.51% |
Mokidekey vs Feng | 89–68 | 56.69% |
Mokidekey vs Lili | 84–56 | 60.00% |
Mokidekey vs Asuka | 57–81 | 41.30% |
Mokidekey vs Lidia | 63–74 | 45.99% |
Mokidekey vs Jack-8 | 56–65 | 46.28% |
Mokidekey vs Jun | 67–53 | 55.83% |
Mokidekey vs Azucena | 47–60 | 43.93% |
Mokidekey vs Alisa | 51–52 | 49.51% |
Mokidekey vs Raven | 50–53 | 48.54% |
Mokidekey vs Lars | 46–56 | 45.10% |
Mokidekey vs Victor | 53–46 | 53.54% |
Mokidekey vs Leo | 35–63 | 35.71% |
Mokidekey vs Nina | 41–53 | 43.62% |
Mokidekey vs Eddy | 56–36 | 60.87% |
Mokidekey vs Xiaoyu | 35–52 | 40.23% |
Mokidekey vs Leroy | 38–39 | 49.35% |
Mokidekey vs Clive | 29–32 | 47.54% |
Mokidekey vs Shaheen | 22–38 | 36.67% |
Mokidekey vs Kuma | 32–25 | 56.14% |
Mokidekey vs Zafina | 22–28 | 44.00% |
Mokidekey vs Panda | 17–22 | 43.59% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.