| SnapBackCole vs Hwoarang | 19–10 | 65.52% |
| SnapBackCole vs Eddy | 17–10 | 62.96% |
| SnapBackCole vs Jun | 20–5 | 80.00% |
| SnapBackCole vs King | 11–13 | 45.83% |
| SnapBackCole vs Reina | 19–5 | 79.17% |
| SnapBackCole vs Steve | 15–7 | 68.18% |
| SnapBackCole vs Dragunov | 14–7 | 66.67% |
| SnapBackCole vs Lidia | 15–6 | 71.43% |
| SnapBackCole vs Azucena | 14–6 | 70.00% |
| SnapBackCole vs Kazuya | 9–9 | 50.00% |
| SnapBackCole vs Jin | 12–5 | 70.59% |
| SnapBackCole vs Law | 8–8 | 50.00% |
| SnapBackCole vs Lili | 15–1 | 93.75% |
| SnapBackCole vs Bryan | 7–7 | 50.00% |
| SnapBackCole vs Xiaoyu | 8–5 | 61.54% |
| SnapBackCole vs Paul | 5–7 | 41.67% |
| SnapBackCole vs Asuka | 9–3 | 75.00% |
| SnapBackCole vs Lars | 8–4 | 66.67% |
| SnapBackCole vs Lee | 6–5 | 54.55% |
| SnapBackCole vs Yoshimitsu | 4–6 | 40.00% |
| SnapBackCole vs Claudio | 5–4 | 55.56% |
| SnapBackCole vs Shaheen | 7–2 | 77.78% |
| SnapBackCole vs Nina | 5–4 | 55.56% |
| SnapBackCole vs Heihachi | 7–2 | 77.78% |
| SnapBackCole vs Victor | 4–4 | 50.00% |
| SnapBackCole vs Miary Zo | 4–4 | 50.00% |
| SnapBackCole vs Leroy | 1–6 | 14.29% |
| SnapBackCole vs Anna | 5–2 | 71.43% |
| SnapBackCole vs Alisa | 2–4 | 33.33% |
| SnapBackCole vs Kuma | 3–3 | 50.00% |
| SnapBackCole vs Zafina | 3–3 | 50.00% |
| SnapBackCole vs Clive | 5–1 | 83.33% |
| SnapBackCole vs Leo | 4–1 | 80.00% |
| SnapBackCole vs Jack-8 | 4–0 | 100.00% |
| SnapBackCole vs Raven | 2–2 | 50.00% |
| SnapBackCole vs Armor King | 2–2 | 50.00% |
| SnapBackCole vs Devil Jin | 2–1 | 66.67% |
| SnapBackCole vs Feng | 1–1 | 50.00% |
| SnapBackCole vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.