| Mono Cyoxide vs King | 13–38 | 25.49% |
| Mono Cyoxide vs Steve | 14–25 | 35.90% |
| Mono Cyoxide vs Jin | 12–21 | 36.36% |
| Mono Cyoxide vs Reina | 12–20 | 37.50% |
| Mono Cyoxide vs Law | 14–15 | 48.28% |
| Mono Cyoxide vs Dragunov | 8–15 | 34.78% |
| Mono Cyoxide vs Hwoarang | 5–17 | 22.73% |
| Mono Cyoxide vs Lili | 6–14 | 30.00% |
| Mono Cyoxide vs Armor King | 5–13 | 27.78% |
| Mono Cyoxide vs Victor | 3–13 | 18.75% |
| Mono Cyoxide vs Eddy | 0–16 | 0.00% |
| Mono Cyoxide vs Kazuya | 3–12 | 20.00% |
| Mono Cyoxide vs Lars | 7–7 | 50.00% |
| Mono Cyoxide vs Leo | 2–11 | 15.38% |
| Mono Cyoxide vs Nina | 3–10 | 23.08% |
| Mono Cyoxide vs Alisa | 5–7 | 41.67% |
| Mono Cyoxide vs Leroy | 4–8 | 33.33% |
| Mono Cyoxide vs Clive | 7–5 | 58.33% |
| Mono Cyoxide vs Fahkumram | 2–10 | 16.67% |
| Mono Cyoxide vs Jun | 2–9 | 18.18% |
| Mono Cyoxide vs Azucena | 1–9 | 10.00% |
| Mono Cyoxide vs Lidia | 4–5 | 44.44% |
| Mono Cyoxide vs Heihachi | 4–5 | 44.44% |
| Mono Cyoxide vs Yoshimitsu | 3–5 | 37.50% |
| Mono Cyoxide vs Jack-8 | 1–6 | 14.29% |
| Mono Cyoxide vs Claudio | 2–5 | 28.57% |
| Mono Cyoxide vs Bryan | 0–6 | 0.00% |
| Mono Cyoxide vs Devil Jin | 3–3 | 50.00% |
| Mono Cyoxide vs Shaheen | 2–4 | 33.33% |
| Mono Cyoxide vs Miary Zo | 3–3 | 50.00% |
| Mono Cyoxide vs Feng | 3–2 | 60.00% |
| Mono Cyoxide vs Paul | 0–4 | 0.00% |
| Mono Cyoxide vs Raven | 1–3 | 25.00% |
| Mono Cyoxide vs Xiaoyu | 2–1 | 66.67% |
| Mono Cyoxide vs Asuka | 1–2 | 33.33% |
| Mono Cyoxide vs Lee | 0–3 | 0.00% |
| Mono Cyoxide vs Kuma | 1–2 | 33.33% |
| Mono Cyoxide vs Anna | 0–2 | 0.00% |
| Mono Cyoxide vs Panda | 1–0 | 100.00% |
| Mono Cyoxide vs Zafina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.